Here's some truly exhilirating action from PS3 launch title Warhawk.
mmhhhhh isn't it the same movie we saw back some time? Well it's a flying game and shooting in it. Still seems like a last gen game to me except for the water effects probably. But the clouds. Well. I don't know
Is this part of the same gameplay videos from E3? I mean I think the game looks great, but it seems WAY too simple. Fly around, shoot bunches of planes that blow up easily, no other planes shoot at you, repeat. Maybe they hadn't integrated the opponents shooting back yet, but the gameplay seems too simple. Hopefully new gameplay builds will show it to be more advanced.
This is OLD Gameplay, It will look WAY better than this on release, Trust me.
LOL love it... "TRUST ME".... It will look just like this.... its good looking just looks boring.
i dont like usually posting comments. but some of you dont seem to realize this isnt just a flying combat game. this has ground combat also. you can get into tanks and a bunch of other stuff.
You do know you can land and get out of the plane at any time and battle on the ground. They showed a video of that, they have planes attacking with people running around.
When you are on the ground running around it looks like the out fit for 360 which sucked hard. They need to step thier game up.
The water and clouds are Amazing (even moreso than the ones in Crysis...which glitch a bit). But the environment looks boring as hell. Luckily the controls look fluid and the weapons are pretty tight. It's a good foundation, and hopefully the team will pull a Motorstorm on us. =)
The water is allright, but the clouds are as dull as hell man come on.
Dont think its anything we havent seen. Hope to see more of this at tgs... Should be cool.
So...many...planes. They should put more. =)
why do they need to show you the later levels of a game that's months from release.magazines and websites already ruin surprises by showing you bosses and levels that i want to be surprised with.you don't see the 5th or last level of gears of war (if it has them).it's hard to but wait and see and have fun.
that's what i mean
lol isn't this from StarFox on the N64?
I've already seen all of the 1st party games of the 360 and I got bored too quick. All of the 360 games are a JOKE compared to what the PS3 has instore for TRUE next gen games.
know whats a joke? tekken, motorstorm, warhawk, the cell, blur-ray and people who would depart with $600+ for that package.
The amount of jealousy I'm seeing from hardcore 360 fans. They're so happy with their 'next-gen' titles that they feel inclined to spend all day b1tching and whining about our supposedly inferior graphics, gameplay, and technology. So happy that as soon as a PS3 game starts living up to the CG target renders that they yell "Sony lies....again!!!" This is the best online soap opera ever, and we get front-row seats! And the closer we get to Launch, the better it's going to get. =] By the way, has anyone else around here seen the PS3 video of Devil May Cry 4 (not the one with snow, but the urban street with him slashing the camera to hell?)
they are too anxious waiting for real next-gen. They just don't know how to express it =)
lol you two are so stupid. you deserve PS3!
Looks like Crimson Skies to me.
where is level 2 lol, i want to get this game but i only see one place.
I'm a bit worried about that too. Hopefully they get the scale and look of the environments up to snuff in time for launch.
I do not know why people like this game there is no energy or buzz about it. It looks like an xbox1 game. When you get out of the plane your character looks like the outfit for 360 which sucks so bad you can buy it for $20.00. I think people only want this because they are completely brain washed into thinking that anything the PS3 dose is holy. This game sucks all real gamers know it so get over it. I admit that the PS3 will be fun to play but defending this game is like breaking your neck the day before playing in the super bowl. The Sony Playstation brand is going to go down in history tainted like Barry Bonds. The one the that fooled every one but holds all the records.
4x Multi-sample anti-aliasing (notice that there absolutely no 'jaggies'). The water and clouds are incredible as well (both of which are generated in the CPU, Cell, which is a crazy new approach to graphics. These things are traditionally only tackled by GPUs).
Show me a link stating that this game uses 4x multi sample anti aliasing...And I can show you links that show 360 games use 4x multi sampling anti aliasing. lol... Don't mis lead people with false statements with NO LINKS. The PS3 uses Z and color compression to try to compensate for the lack of memory bandwidth. The problem with Z and color compression is that the compression breaks down quickly when rendering complex next-generation 3D scenes. HDR, alpha-blending, and anti-aliasing require even more memory bandwidth. This is why Xbox 360 has 256 GB/s bandwidth reserved just for the frame buffer. This allows the Xbox 360 GPU to do Z testing, HDR, and alpha blended color rendering with 4X MSAA at full rate and still have the entire main bus bandwidth of 22.4 GB/s left over for textures and vertices. http://xbox360.ign.com/arti...
Did you watch GDC? Did you watch E3. The 4xMSAA statement has come from Dylan Jobe's mouth numerous times. Same with the procedurally generated ocean geometry and raytraced, volumetric clouds (all created on Cell). It's kind of tedious posting links and magazine quotes for things that are either readily available, easily searched, or just common knowledge. You said "The PS3 uses Z and color compression to try to compensate for the lack of memory bandwidth. The problem with Z and color compression is that the compression breaks down quickly when rendering complex next-generation 3D scenes." But where the [email protected] is YOUR Link? It's a worthless statement anyway considering the RSX specs haven't been released. And color compression, are you kidding me? Both systems have the same amount of RAM, so why the need for frame buffer compression? PS3 has more CPU-GPU bandwidth anyway. And in case you wanted that link anyway, here! =] http://ps3.qj.net/index.php... It's a link to a bunch of GDC 2006 videos (on hidden camera since photography/video recording wasn't allowed) The Lair video shows how much geometry and textural detail the PS3 really can handle.
hehe, it seems the real deal completely finished the argument!!!!!!! Go on rude boy!!
get back on ur decks bro!!!!!!!!! Happy hardcore's really gonna make it big in 07!!!!
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