9.2 Review: Splinter Cell: Conviction Splinter Cell "was not more like it. That is not only the main protagonists themselves, but starts much earlier in the game design. Were the "triforcal goggles," the points of light on the inventory of each Third Echelon agents belonging visual aid, in the preceding sections are all still bright green, they will now go on the somewhat gloomy-looking color red in their presentation.

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