Videogamer writes: "But will the gameplay match the graphics? I haven't seen one mechanic that, on its own, pushes the FPS genre forward. id is banking on that not mattering; RAGE's appeal is less about its individual ideas and more about a collective consciousness. Everything looks perfectly well executed, from the visceral satisfaction of shooting bandits to tearing across the Wasteland in the buggy, from the environmental kills that come with elemental ammo types to the unique bandit AI. These are ideas we've seen before, but rarely have we seen them executed so beautifully".