Michael McWhertor Writes:
Quake and Doom makers id Software may be treading well worn post-apocalyptic territory in Rage, but for all the grotesque mutants and post-cataclysmic disaster, this Mad Max-style story of survival looks like fun.
Some of that may be due to the bright, blue-skied environments rendered by the developer's id Tech 5. There's an uncommon feeling of randomness to Rage's organic and obsessively detailed cities, sewers and rocky desert wastelands. It smacks of a less stylized Borderlands, thanks to its first-person perspective, driveable dune buggies and shantytowns.