I really wanted this game to be fantastic. Take most of the previous Final Fantasy crew-Hironobu Sakaguchi, Nobuo Uematsu especially, but even manga artist Takehiko Inoue and former Square employees-and throw in the Unreal Engine 3, bake for a couple years, and what should you come out with? In theory, a revolutionary RPG. In practice? A "Final Fantasy" game for the Xbox 360. Which is, I think, okay in the end.