Most agree that games are easier than they used to be. But one developer reckons modern games have been dumbed down so much that they appeal to the "lowest common denominator".
Matt Findley, president of inXile entertainment, is that developer. "There was a time many years ago when it was okay to have really difficult puzzles that just stopped the player," he told journalists at Bethesda's recent Gamers Day event in France.
"You'd be playing along and you'd hit a brick wall and you had to figure things out or the game was over. Gaming has obviously changed a lot since then. To be fair we've had to dumb games down to the lowest common denominator just so that everyone can always play."