GameSpot: The original Crysis is still held in high esteem by many who see it as one of the pinnacles of PC gaming visuals. So when Crytek CEO Cevat Yerli recently showed off Crysis 2 running off an Xbox 360, many were wondering if the cross-platform sequel would live up to the graphical benchmarks of the original. From our brief look at the game last month, we were left more than impressed at what we saw, with Crysis 2 looking extremely sharp. So what did Crytek do to its proprietary CryEngine 3--the tech powering Crysis 2--to get the game up to speed on consoles? GameSpot chatted to Yerli to find out how the sandbox nature of Crysis 2 affected console development, as well as gauge his views on the future of graphics in games.