Handicaps are not a very hot topic in the gaming industry. We hear a lot about single player games/campaigns. Though reviewers typically don't have enough time to sufficiently cover multiplayer games such modes and features get decent mention. Still, hardly anyone talks about well designed handicap features in multiplayer games. This is completely understandable. When we pick up that controller to compete most of us want the conditions to be as fair as possible. With online competition, no body cares if you suck. Eventually, matchmaking programs will hopefully separate the pros from the noobs. With local play we tend to play with friends making us more likely to be on a similar skill level. If that doesn't work, we can always restrain ourselves and go easy on them.