Game Informer: When the third game in your series is a reboot, that's a sign that something went horribly wrong with your sequel. That's exactly what happened with the fledgling Dead to Rights series. Namco's first entry combined fun, over-the-top melee battles with John Woo-inspired gunplay. Dead to Rights II: Hell to Pay was a monotonous rehash that delivered broken gameplay while practically choking on its own stupidity.
It would be understandable if Namco called it a day and moved on, but the publisher saw signs of life in the Dead to Rights concept even after the body bag had been zipped up and slammed into a mortuary drawer. The third entry in the series, Dead to Rights: Retribution, shows that the franchise still has a pulse.