Super Smash Bros. unfortunately has been taken over by the "Smash Bros. purist" who will only play the barest stages with all the items turned off, turning a unique game into another fighter clone.
Bah thank god somebody is calling this out. I effin hate playing only 3 levels with no items against the same 3 characters. Items high, level random, and character random for me muahaha!
I realise the items are just in the way, never really liked them. I guess it depends against who you are playing with.
gamers are, for the most part, boring, unoriginal people. is it really surprising that they prefer boring, unoriginal gameplay? hell, look at the popularity of the COD franchise if you really need proof?
Items add a random element to the game that is not based on player skill that's why I turn them off, and what do you mean same 3 characters almost all of the characters are fairly balanced and used in regular competitive play.
pfft i dunno why so many people hate items they are the best matches with items are usually always the most fun messing around with em and what not ESPECIALLY POKEBALLS matches with no items are too serious most of the time and im ok with that it just gets boring rather fast
No items. Fox only, FINAL DESTINATION.
And yes I used to be that purist guy who would always play on Final Des with no items. Now we play with items though, on time, but Final Des is still the sh*t. And I definitely HATE big blue and rumble falls or that stupid moving mario stage.
Lol, I played Melee a few years ago as a "semi pro" and it's very fun to play without items if you actually know what the hell you are doing, and if you go to tournaments On the other side I do enjoy a 4 player free for all (with casual players) and items once in a while But competitive melee has its rules, and they are made so you can watch videos like this later ^^ http://www.youtube.com/watc...
Sounds like to me that if there were no "core" players, there wouldn't be any players at all. These guys should be congratulated for keeping the game alive.
What ruined the game are the extremely noob friendly game mechanics and the horribly implemented online system. For Nintendo's flagship online title, they dropped the ball hard.
agree completely. I remember playing GC's smash bro at my friend's house way back, and laughing our heads off when I dropped a walking bomb that blew every one (including myself off the stage). It almost convinced me to buy a Wii just for SMBB. The game is no fun without all the craziness and chaos on screen.
makes it all seem worth it...cuz it's so obvious. and no matter how oblivious you choose you be...you bleed noob.
i never like items either of course i love playing and of course random stage but most of my favorite stage are like final destination and any flat surface. items are okay if its like healing items
Me either. I prefer no items and flat leveled stages. Just to see how good we are with out the help. But that's just me.
Smash is fun with or without items. Get good, kid.
And I agree completely. I have two friends that hate playing on anything but Final Destination with no items, and it pisses me off to no end. Smash Bros. isn't a traditional fighting game, and I'm tired of people trying to make it a traditional fighting game. The game lets you blast off a giant turtle and an alien that controls little plants with a racecar driver, while a mouse waits to zap you off right after. It's meant to be FUN. WEIRD. Not traditional.
i dont think it even amounts to smb being a traditional fighter or not (wich indeed it clearly isnt , with the closest thing being anime games clones and powerstone) I very much doubt they'd be less whiny in a traditional fighting game . They'd probably find something else to complain about , like , as mentioned below "ring-out" , abuse of "fireball/shoryuken" moves , the fact that not everyone will pick a bottom tiers character to make you feel better , etc etc
Bomb-ombs only. Super High Item Drop. Level random. Fight.
It never ceases to amaze me how these little scrubs seem to think Smash Brothers is somehow a competitive game like Street Fighter. http://encyclopediadramatic... they even have their own encyclopedia dramatica page lol
Those guy only pretend to be "hardcore smb players" . They remind me of a few people always complaining about ring-out victories , and choosing only the safest stages , in soul calibur . So what if you juggle combo better ? If you get ringed-out , or owned by items , it only highlights poor tactical choices (and a few times bad luck) .
NO ITEMS FOX ONLY FINAL DESTINATION
I agree completely, a few years back I had a freind that I played SSBM all the time irl and it hurt my relationship with him, he never wanted to play anything but final destination or battlefield and no items, SSBB isn't a fighting game like people make it out to be, it's meant to be wacky. Not to say it doesn't happen in other games, but only in super smash brothers can I stick a sword up someones butt then to get shocked by a pikachu and moments later hit with a bomb.
Hell yes I only play as one character, tough. It's all about Mr. Game and Watch!
That last comment "Brawl is better than melee" Hell no. Brawl is horrible compared to melee.
Y exactly? I've never played Melee. Need to know the differance
brawl is pretty much the same thing as melee in fact brawl adds more in every department just when you jump from melee to brawl you notice the game feels more slower but when you get used to brawl its really no big deal anymore
@Qface that is very true, I hate the slowness. That's what made melee so much fun, the fast pace and the fact that you can move as quickly as you wanted to and it took skill, imo. @Irish Differences are this, they added a bunch of useless characters to brawl, some nice new levels, some horrid physics, but a good amount of new items, and a new story line.
ever tried Brawl+? it's awesome, i can't bear to play normal brawl anymore.
I personally like to remove any sort of "random" there is to a game as far as fighting goes. random stages is fine by me, but I dont want to loose to a guy over getting lucky or unlucky with items. my friend and I play for hours trying to see who is the better player, not who has better luck. some of your will argue that using items is skill, but its not always that. him or I getting a star changes the whole dynamic of the game and gets away from testing our skill, and closer to luck. its the same reason i dont like the newest mario kart which was too Item happy, leaving my ability to get first place up to chance. edit as for the argument that the "luck" is spread even, so what? i dont want to win just cause of an item just as much as I dont want to loose over an item. this article sounds like a bunch of crying. sorry you dont get to play how you want to... turn on some level 9 bots or only play with friends.
I play the game for fun, not for competition. I play games that were made ground-up to BE COMPETITIVE for competition, not a for-fun fanservice game like Brawl or Mario Kart. I guess we'll never see eye to eye on that, though, so...oh well.
star's aren't even that bad. I can easily run from a player with a star until it runs out. It's the explosives that really get to me, they tend to spawn right on you sometimes and no matter what items you choose there's always explosive box's and pills. I don't mind stages with special attributes because they're predictable and you know whats coming even if it's an annoyance but I just can't stand the random element items add.
@ seeker to me competition is fun. so your logic = fail. you guys act like you cant have fun and be competitive. @darkfocus i chose stars as an example. any of those things can turn the tide of battle against you, or for you. either way i dont care for it.
Smashballs are the worst offenders ever...
Why I said we wouldn't see eye to eye. It's obvious that you view competition as your version of fun. I don't. Thus, we won't see eye to eye.
then stop trying to make it seem as others are playing it wrong, or are not "having fun".
I said it irritates me when people are so competitive about a fanservice game like Brawl or Mario Kart. I never once said they were wrong. Don't put words into my mouth. As for the 'not having fun' thing, I was speaking purely from my perspective. My perspective equates competition and fun as almost polar opposites. If that's not your perspective, than that much should have been obvious when you first read what I wrote. If you view competition as fun, then that's your call. I don't, so I worded it based on a personal perspective. Sue me. Either way, stop acting like I'm in the wrong for stating my opinion. I have yet to tell you that you are wrong, because you're not. And neither am I. Subjective, and whatnot.
i think you are in the wrong for presenting it as tho those who play for competition are not having fun.
I'm sorry for presenting things from my own perspective: It's the only one I've got. I'll make sure that, the next time I see you commenting on something solely from your perspective without making it eye-bleedingly obvious, I'll let you know.
i'm not upset you have a point of view, we all have a different one. be smart in how you present it.
yeah final destination and no items. sometime for fun we get like 100% damage, one hit K.O. and 99lives then start to play lol almost epic gosh the good oles days. i admit melee is alot better and my fav character roy is in there and gannondorf was alirght not slow.
Anytime games go "pro" whether FPS, RTS, or fighting, a bunch of stuck up chumps come along and start making up rules that everyone is supposed to follow "just because". Oh don't play that character, he's broken cheese. Everybody knows that! Wha? Don't use the grenade launcher! You ever think about trying a skill weapon noob? Shotgun whore much? Oh look! It's Campsy McSnipesalot! Way to pray and spray scrub! Really? You threw the grenade from way over there and it hit me perfectly behind cover? Really? OMG! You should try earning a REAL frag once in a while! Pretty soon the game is 90% composed of pretentious idiots whining and bickering about total bullshit while doing one thing over and over again because "THEY ALL KNOW HOW THE GAME IS SUPPOSED TO BE PLAYED." It's pretty frustrating to play with these nut jobs. If they miss a melee then either 'the game is lagging bad, get yourself a real connection' or 'OMG HAX!1!' Personally if I play somebody and lose I say GG no matter what. If I win I say GG too. It's not worth arguing about or setting up the perfect arena environment or anything.
^^^^^this here is the best post i have ever read on any gaming site ever. (bookmarked; bubbles; tracked; respected)
Tekken is way better.
Or does something smell introllerable in here? >_> I guess im guilty of this sometimes, but hey, a good item bash with coins on the fire-emblem stage is always fun! :D Just....smashballs... yeah...
you want to play with items? play it. I really prefer my game to be in a flat, non hazard ridden stage without 1hitkill bombs dropping out of nowhere... but how can you say i am playing it wrong when you too, is playing the game your way only? PS: about the big blue thing, it's not the moving level or the fact that you die if get on the road... it's the fact the the main platform is truncated in a way you can't move or do any ground attacks successufuly... this is why we hate it, the same way we hate 80m and original mario bros (the opsotie case here, the stage don't have any air game)...
Melee is much more competitive than Brawl. It's more difficult to master than Brawl due to its fast pace and the insane amount of bugs found in it. I don't think Brawl should be taken serously as a competitive fighting game but people have been wrong before.
@SolidSystem Some people have 'fun' hurting animals, some people have 'fun' calling people racial slurs on XBL. Doesn't make them right, it just makes them immature pathetic little deviants that need to change the rules of society so that they can feel the tiniest bit of power over others. Good luck pwning 12 year olds loser. I'll be playing like a man and smiling like a boy the whole way, win lose or draw.
other than this is a game. dont make such dumb comparisions that blow everything out of purportion. i like to play brawl one way, you like another. you dont see people fighting over the right way to play with a ball do you? or that volley ball is any less fun than soccer. its all prefrence. geez you people need to learn not everyone views things the sameway you do.
Brawl is a terrible camp-inducing fighter. Who cares if the "Core" Brawl game bans items and whose best players only use Metaknight or Snake. Melee is where the dissatisfied Brawl player goes for challenge and endless depth.
Nobody cares if you don't like it. Go cry somewhere else. If you don't like how people play it, don't play with those people. End of.
I play with any items, random character, and random stage. I still win every time.
Nobody forces others to play with or without Items, certain Stages, Characters or Rules. I'll let n00b casual gamers have their fun but why should the hardcore be literally persecuted for salvaging the gameplay for something more than just being chaos? The options are there to be toggled for a reason.
Thats why items are all on by default. Ill play anyone any time without items or with. I will win every time. I know how to catch, thrown items, dodge attacks, block items, etc. the amount of skills it takes to be a master with items on is far more then what it takes to beat people with items off. Items off simplifys the game and makes it very easy. id say no items is the nuub way to play. if you want to act like you got skills then go play a real fighting game. if you are not playeing a real fighting competitive game in the first place then we already know u a wannabe poser. brawls online is crap and you shouldnt even care about winning or looseing just pwning people and overcomeing all odds. you got skills in brawl once you on my lvl and items cant even F with you when playeing or stage effects. You know you dont got skills when you take all items off and are fighting on a flat surface 1 vs 1. bruce lee didnt give a flying F how many dudes were comeing at him or if they were useing wepons or not. The dude still kicked all there arses. you pro fighters wannabes better get your shi7 straight on what takes more skills and what makes the better player and how real people test there skills. becuase you got it twisted nuuubs. You fake gameing hypocrits.
Dumbys? When was that word made I hope you are joking and didn't really try to spell dummies lol.
Default is not Holy and Unquestionable Law. Your level? My ass. Bruce Lee huh? Great logic.
It doesn't matter the author is being as elitist as the "core" gamers he's sweeping into a box labeled elitist. Both are ways to play and enjoy the game, isn't that fair enough? One person did say some very interesting things though, the game mechanics themselves are flawed for smash, Melee's were fine, Smash was the essentials but Brawl threw it out of whack. I'm not sure if that was the intent or if this design is better, I just know it wasn't the items on of off or flat stages or not that got me to stop playing. It was the games core game play design. It was like playing a Capcom fighting game all your life and then suddenly the next street fighter comes out playing like Guilty Gear except you bought street fighter not Guilty Gear. Personally, I don't care, for matches between friends or not that get competative I turn items off and pick flat/any stage for anything else, I don't care enough back then I would just have fun. Oddly though I played Brawl intensively but I don't remember any of the matches I had just what I could do. While in Melee I remember some pretty funny bomb matches and in Smash I remember some pretty lame bumper matches on the Mario stage with the shifting platform. =(
haha Mr. Game and Watch. Pikachu forever, Pikachu forever.
in melee it seemed more random, now in brawl you get the same crappy random pkmn, even the "stronger" (if you lucky to get them)ones suck like groudon that just stands there. i miss the random ones from melee, and the strong ones too. me and my friend were talking about this issue. everybody would run to the pokeball in melee, now in brawl we just let it set there, because most of the pkmn don't do anything and you either get munchlax or Bonsly like 95% of the time. as for the No items. Fox only, FINAL DESTINATION! it sucks. haven't found people who play like this though. my friend has other friends that does this and he said it gets boring real fast since they all pick fox, no items, and well, FINAL DESTINATION. smashballs are ok, but i don't like the lol invincible part, like super sonic and stuff. they should take damage, but have little push back. super sonic can kill the same char twice before his FS is over. overall, i liked melee better, better AI, Items, pokeball, ect. i like brawls characters, stages, and music. i hope in the next smash game, the fuse both of those games.
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