GamesRadar: Watch a Bungie designer dominate at his own game… and then teach you how he did it.
He knows exactly what weapons to use. He knows exactly what class to choose. He knows when to toss a grenade, where to take cover and how to pull of every headshot. The Halo: Reach multiplayer beta doesn't even begin for another week, and this guy is already light years ahead of you.
Why? Because his name is Luke Smith, he's a designer at Bungie and he helped create those weapons, classes and maps. Plus, he's had a lot of practice. Fortunately for the rest of us, this multiplayer master agreed to share his strategies with GamesRadar during a recorded match last week.
Watch, listen and learn:
http://www.youtube.com/watc...
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LMFAO - I'm using that...
Halo Reach is looking good and is going to be fun, Mass Effect and God of War both looks Sweet but its not about graphics kids
In my opinion Red Dead Redemption is the GOTY
" I better slow down, they told us to take it easy "...lol....Many " pro's " out there...watch when the beta gets going...theirs kids that eat and sleep on that game....
Well, he is a Bungie developer so it would be emabarassing if he wasn't at least that good. I know loads of guys who are at least 10 times better. People who'd probably get the same number of kills in that match he played but with no deaths =P
how can you say a game that isn't out is goty? how can you say ANY game is goty til the year is over?
@guy above: that's one of the available abilities for your load out. it seems to make you invulnerable to dmg for about 3 seconds. personally, the evade option seems to be the most effective. the flying one appears to really just turn you into an easy target.
PLain. Look at the map design. Wow. Pretty sure I could design that.
Im not saying this map is good, Ill determine that when I play it, but don't rule it out just because it looks a little plainer than some other levels.
Edit: Also, does anyone else think that elite dodge ability looks a little OP? In a game where you move as slowly as halo that seems like a huge leg up.
I expect a to-scale render of your map tomorrow night thanks.
Then you can remember they've got a few months of polish ahead for detailing.
kthxbai.
Does that mean you hate nearly every game previous to this console gen? I mean, I just played through Shadow of the Colossus again. That was standard def and ran at like 8 fps in parts. What about Ocarina of Time? Any of the older final fantasies? Any Metal Gear previous to 4?
Or maybe you just hate halo and think you're funny? Regardless, no one wants you here. But given that you're trolling on the internet you're probably used to that sort of reception eh?
Also, and I don't really care because Im not saying the PS3 is less powerful that the 360, but what games are 1080p on the PS3. I think GT:5 might be? God of War wasn't, KZ2 wasn't (both were 720p). Also, I don't think you know what AA is because KZ2 did not have 16xAA. It utilized the Quincunx Anti-Aliasing technique, which is comparable to somewhere in between 2xAA and 4xAA with a blurring side affect.
And that level was freaking huge! I love it bungie!!!
It's more of a defensive last resort, and could be very useful when taking over a territory.
The game looks absolutely awesome.
Luke smith, you ass.
Wouldn't it be nice if someone made a new tribes. I really miss playing that game. I'd have to say tribes 2 was the most fun I have ever had playing a multiplayer game.
It's a blast when you and a buddy next to you are kicking ass online.
no kidding dude..this guy is NOT that good, and im being 100% serious. When i read the title and started watching i thought it would ACTUALLY be a pro. I mean, yes he has headshots here and there, but the tracking aiming and the focus rifle aiming was bad. These are the kids i poop on :)
May 3rd.
Definately stoked for this fkin game. Watching this made me wanna play halo 3 again lol
Question though.. I DO like the fact that the covenant now has bullet physics and you need to account for the bulletdrop etc, but why would they completely noobify it by adding a "Ghost Reticle" showing WHERE to aim to counter the bulletdrop etc. isn't that sort of defeating the purpose or the "challenge" that is created?
My guess is this ghost crosshair is there to balance the fact that the spartan team wont really need to ever give a lead (unless using the pro pipe or picking up alien weapons) and the elite team is forced to have to learn the skill.
I really don't mind it, the ghost crosshair is erratic because it only calculates instantaneous lead, meaning the moment a spartan turns or stops or jumps that ghost crosshair starts jumping around to where ever the new direction and or speed is going. Its not like its auto aim or anything. I still think using your instinct of where you think the player will be head when you take your shots is better than a noob with a minor aim indication upgrade.
Guess it makes sense.. I don't think it'll be a huge issue anyways it was just something I was a little concerned with at first like it would be a massive assist, but to help create a balance and the fact you pointed out, how it would jump around as it's instantaneous makes perfect sense to me.
I have no doubt in Bungie anyways. They know what their fans want and while some changes are being made to the basic formula, the competative nature, online features and game balance is still high on their priority list :D
But like halo 3, it has issues to me like the all-too-useful battle rifle. Halo 3 also had the lame assault rifle, lame pistol, 2 extra and boring grenade types, "equipment" was interesting but not all that well executed. And there was the lack of modern things like sprint or loadouts or selectable spawns. I drifted from halo mp in the middle of Halo 2 and played plenty of the COD series, Crysis, BF series (both BF and bad company), Gears and so on. Played a little Halo 3 MP but didn't hold me for long (love H2, H3 and H3ODST coop though, firefight is awesome too).
Though battlefield does have great vehicle usage, I always hated the "teleporting" in and out of vehicles, breaks the flow and is down right silly at times. Vehicles have been quite amazing in Halo games though under powered in H2 and H3 slightly (or maybe too many on-foot ways to counter?). I'm am liking alot of the changes, alot of Halo 1 gameplay is back with modern twists like loadouts and abilities. And I really REALLY hope for a good and long campaign full of coop goodness.
Woah, quite the rant I just went on. Long time Halo fan, just think the execution hasn't been all there like it was in Halo 1 (yes, films, forge, vast custom game options, matchmaking, etc were great additions and well executed). Just saying core gameplay was pretty damn balanced except for some really bad issues that made the game less than fun at times.
I wont lie, I've done a fair bit of Halo bashing in my time
And for the most part I'm still on that, I still dont think the Halo games produce good campaigns
But my golly gosh, the multiplayer for Reach looks fun as hell.
my first suggestion would be to try a different browser...but i am going on almost no information
WOW, you guys are happy for this. Hey take a look at Unreal Tournament 3, same sh!t from 2007, we are in 2010. Man xbox is still giving last gen games with outdated graphics & environment. Like to think that you were in an arena with sand & dirt, it would be nice if it changed the visibility of the scene, but no just same old crap with the name HALO on it. KZ2 you in the desert & guess what your visibility change depending on the wind & you see the dirt in the air like you would in a desert. Also it looks like they used Hand lotion to put some light shining on certain surfaces.
But man this is what Unreal Tournament 3 had already, nothing NEW & GO LOOK for yourself.. Seriously I will sell my xbox by this summer if I don't see a fckin game at the level of UNCHARTED 1 on PS3, yeah UNCHARTED 1 cause I don't think xbox can do anything higher/better than that, it will crash & even with UNCHARTED 1 I still think that it would still have a lot of issues. Do you know how much screen tear there is in SPLINTER CELL CONVICTION, I rest my case.
...sorry THE TRUTH HURTS ..aka - PSNID-maytryx/GamerTag-maytr1x
I Swear to god if I don't get a game soon that is on par with UNCHARTED 1, with no screen tear .. F U XBOX ..bye bye!!!
You're calling halo unoriginal??
Uncharted 1 is one of the most uninspiring unoriginal games there are out there, there is absolutely NOTHING that stands out in that game, everything is a rehash even it's overall plot.
yeah killzone 2 is better than this crap lol, you should try getting good at kz2. you won't be disappointed LOL
so if you were sooo good at kz2. what was your psn id??
we all know ps3 kids only look at graphics. no ps3 f@ggots like to bring up that uc2 was the same exact as uc1 (i love uncharted, but its true), and god of war has not changed at all since the first one. just a bunch of biased idiots. ps3 fantards are scumbags of the gaming universe, and this site is proof.
game looks wicked.
i need to get a new 360 since i gave mine to my brother.. reach is looking so freaking fun.. and i am loving the the evade..
This game is looking like a blast, hopefully everything will be balanced accordingly.
Can't wait for the full game! XD
You would never be THIS interested as much as us
Looking forward to Single Player/offline CO-Op.
Halo is much more fun to watch when pros play it then actually playing it.
Loooks WAYYYYYYYYYYYYYYYY better than Halo 3 Muliplayer - SICK!
Can't wait for next week! Still enjoying halo 3 daily. You just can't get enough of it. No FPS so far got close to halo.
Havent had a Xbox since it died trying to get through GTA. This right here just might bring me back.
REALLY want to play this game now!
The team slayer match I played against him, his team won but not by much. I am definately not the best HaLo MP player, but I definately have friends that would smoke Luke on any given day.
Judge a man not by his attitude in victory, but his attitude in failure.