I'm sure people won't mind, it's Starcraft we're talking about. I'm just hoping the AO rating in Korea won't stick because that's the heart of Starcraft culture.
are the other campaigns just expansions or are they going to be full price? because there's no way I would even consider buying them if they were full price.
LOL @ everyone just assuming their getting ripped off by what could arguably be the greatest game developer of all time. 1st: nobody knows how they will price the 2nd and 3rd parts so lets not jump the gun here and assume they will be all 60 bucks
2nd: Your paying for three full length single player campaigns equaling the length of the entire original SC single player campaign respectively.
3rd: all of the campaigns come with a fully interactive meta-game, and if you haven't seen shots and vids from the Hyperion meta-game you're missing out cause it looks awesome.
4th: Starcraft revolutionized story telling in the RTS genre, It rivalled Westwood with cinematics, and 1up'd them with a massive backstory (featured in my favorite game manual), and character development. Deep characters died through sacrifice (Tassadar), fell in tragedy (Kerrigan), and rose to dictatorship (Mensk). With the tripled game length we're likely to see this kind of stuff on a massive scale, equal to many, many sci-fi movie's lenghts of entertainment. If you don't think that's a good deal then your a damn idiot.
Looks great, pity you have to pay extra for the zerg and protoss campaigns.
I bought a new pc just for this game even though the system req is not that high.
The 1st game from my Wishlist 2010.
I'm getting this on release day. I hope they announce a date soon...
LOL @ everyone just assuming their getting ripped off by what could arguably be the greatest game developer of all time.
1st: nobody knows how they will price the 2nd and 3rd parts so lets not jump the gun here and assume they will be all 60 bucks
2nd: Your paying for three full length single player campaigns equaling the length of the entire original SC single player campaign respectively.
3rd: all of the campaigns come with a fully interactive meta-game, and if you haven't seen shots and vids from the Hyperion meta-game you're missing out cause it looks awesome.
4th: Starcraft revolutionized story telling in the RTS genre, It rivalled Westwood with cinematics, and 1up'd them with a massive backstory (featured in my favorite game manual), and character development. Deep characters died through sacrifice (Tassadar), fell in tragedy (Kerrigan), and rose to dictatorship (Mensk). With the tripled game length we're likely to see this kind of stuff on a massive scale, equal to many, many sci-fi movie's lenghts of entertainment. If you don't think that's a good deal then your a damn idiot.