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Submitted by RaymondM 1854d ago | article

Lamest Video game achievements

The Merriam-Webster'a dictionary website defines an achievement as a "successful result brought about by hard work." However, the following achievements could not be classified as either being considered successful or the result of hard work, mostly since these achievements are boring. ( Geometry Wars, Beatles: Rock Band, Culture, F.E.A.R. Extraction Point, Half-Life 2, Star Wars: The Force Unleased, The Darkness, Xbox 360)

Murgatroyd7  +   1854d ago
Personally, I think most achievements are lame. But for me, nothing is worse than ones that require you to either watch the opening sequence, do the tutorial, or watch the ending credits. I also hate story-based achievements. It's so silly to give an achievement for doing things that have to done in order to advance the storyline. I think the Half-Life 2 achievement is clever. Besides, it's not the points that matter; it's the fact that you did it in the first place. I don't think points should be rewarded for achievements, but maybe that's just me.
darkmurder  +   1853d ago
Lamest Video Game Topic For Making An Article
This.
zornik  +   1854d ago
Quake 2 not in the list?????
Don't forget Quake 2......the full version was a bonus game with Quake 4.You get achievements after every chapter (around 8) with........0 points.
iamgoatman  +   1853d ago
I'd have to say the achievement for watching the credits in Assassins Creed. I just left it running whilst I got something to eat, got back and 50G. Definitely earned that one, that sandwich didn't make itself.

Also any online achievements in general, especially in games with terrible multiplayer.
SPACEBALL 1  +   1853d ago
cod waw gave away a 0 point achievement for reaching tenth prestige...
BISHOP-BRASIL  +   1853d ago
Where do I sign?

I don't have a 360, and don't know the achievement system deeply, but I'll just assume that what I'll say is reasonable for both.

It's totally bull in an age where I still have to get most games way after they release just because in it's launch there where like 5 other tittles that I wanted more, I barely can complete the trophy list. Take Burnout as and example. Can't get that 8 player meet in baseball stadium simply because it almost never show up and when it does, other player will let the time run out. How cool is that? A trophy you'll be expanding many hours waiting to have the chance to complete and you have no guarantee that you'll get it, even doing the right thing...

Also, since I mentioned Burnout, what's up with that trophy that request the Eye camera? It's pretty dumb to add a trophy, necessary for that platinum, that need a totally optional (and unnecessary) peripheral.

And what happens when everyone left the game? I still having problem trying to get an online match in Brutal Legend (a shame, the strategic batle in the game is GREAT).

Some single player trophies are also dumb as them depend on pure luck. Like that Demon's Souls max bladestone forged weapon... The weapon itself is a piece of crap, the pure bladestone will take you days (or minutes, that's how random it is) to drop and the skill involved, if any, is patience.

Also sucks for gamers that don't play online as they also buy games that have an online part purely for the single player segment. Arguable maybe because trophies are an online comparative feature, but I would argue that some people still like to make 100% of the game for the pure fun of it.

Those were all great games for me, but this online achievements/trophies shouldn't be there or, at least, don't count any point/don't count toward the platinum trophy. That's the reason why the only platinums I got for online games are from Uncharted 2 (which only require you to give the multiplayer a try) and Resident Evil 5 (trophies could be done off or online, probably one of the few good decisions in a Capcom game this gen). All of my other online trophies were got as I was playing with friends, not while trying to get anything done.

I'm no trophy whore, I like the system because it adds some replay value to a good single player not capable of saving a bad one) since you can trace some usually simple objectives that will move you to another one or two playthroughs. Really, except for online-only games (Crackdown, Socom, etc), devs should think a thousand times before attaching games to trophies or achievements that require you to go online, some online trophies are ok, most are just boring and require time much more than skill.
#3.2 (Edited 1853d ago ) | Agree(2) | Disagree(0) | Report | Reply
Redempteur  +   1853d ago
do we NEED a article like this every 6 week ??

do we really need that ?

"the most easy/lame achievement/trophies "

Seriously
clembo  +   1853d ago
The article is lame
My Beatles Rockband only came with 3 instruments but I have played it with friends and all 4 of tapping and singing along. But who is this guy to tell us how many people should be playing a game to make it fun? Screw that guy.
hethgjuk   1853d ago | Spam
ASSASSYN 36o  +   1853d ago
Some of those were good achievements. I enjoyed slaughtering 35 droids even if it was for 15 points.

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