Despite all of the loading time complaints, people are buying No More Heroes: Heroes' Paradise. Both versions of the HD port made it on Media Create's top ten sales list for the week of April 12.
NMH on the Wii did 10K first day and over 20K first week not 11K first week. So the reality is Wii>PS3, Wii>360, PS3+360>Wii but as said not by much. Which if anything shows that developers shouldn't ignore the Wii when it comes to multiplatform titles.
I played the 360 version, the wii version just feels a lot better. The only thing the 360 vers has going for it is the shinier graphics and smoother textures. Gameplay is better on the wii for this one
you've played the 360 version. I'm tired of the whole argument about the controls. I don't about you wii fans but I would choose precise controls over waving my hand back and fourth. As for move? I'll reserve any judgment until it comes out.
Maybe these numbers will make them consider bringing it to the States.
its a stupid title not counting lifetime sales and last time i checked games that sell under 100k week 1 arent deemed to be million sellers.
First week sales in Japan PS3 = 16,000 360 = 15,000 Wii = 11,700 And as far as I know 16,000>15,000 and 15,000>11,700 So much for "barely selling more combined"
" I would choose precise controls over waving my hand back and fourth. As for move?" O wow, the irony. Neither did you play the Wii version cause you dont WAVE, you tap a button to perform hack/slash. The wii-mote is used to change the stance. You only wave to charge your Beam-Katana, Which in this case needs no precision. And the whole joke is to make a jerking move, cause thats the LOLS behind it. I seriously hate when people dismiss a game like NMH and then pretend its awesome when its suddenly HD. The PS3/360 version basically destroyed the intentional concept behind it.
I really want to try out NMH in HD but I'm not certain if I should spend my money again when there are so many other games and I'm still playing NMH 2. If Move or Natal was confirmed for NMH,I would get it but I'm unsure
Nope, no Move or Natal. Plus I don't know how you(or anyone else) cares about it but Suda doesn't seem to even acknowledge the port. http://www.computerandvideo... 'And what about the audience? The original No More Heroes 1 is actually exclusive to Wii. I feel that the game works well with the Wii and fits well with the hardware - so I cannot think about anything else.'
Ouch for the port.Nevermind then
Obviously when you consider the fact that the Wii is a pirate's dream system.
On the wii are downloaded more than they are sold, a sad reality.
I've pirated NMH (and I'm not proud of that). But I'll definately buy this game for the PS3, because this game is cool.
why are they adding the hd systems sales together? When I last check the Playstation 3 and the 360 are separate systems??? This quite pathetic.
Kind of brings to memory when my griping was answered and Viewtiful Joe got ported over to PS2 from Gamecube and sold well, thus encouraging Clover Studios (R.I.P.) to put out Okami on the PS2. Which was then ported to the Wii, if I'm not mistaken.
title should read "No More Heroes BARELY Sells More in HD" game was built for Wii. Adding some lens flares and boosting the resolution does this game no service. There's a reason the art style was that way on the Wii
One of the few games I actually beat on the Wii when still had it. Would definitely buy the PS3 version if it hits NA.
good god. Who cares if the game made it to the 360 and ps3. Some nintendo fans are acting like the game is worthless on those systems. Motion Controls did not make No More Heroes the unique title it is known for, it's the art style, story and dialog that mainly set it apart. It's a solid game on all 3 platforms and Nintendo fans should be happy that the game made it to multiple systems, that means more and more people can enjoy the game for themselves. The wii still has the definitive version so there's no need to label the ports are being obsolete.
I see you are here once again in spin mode. I do not see a single example of what you are talking about. What I see are numbers being spun to make one console you do not like look bad but instead of acknowledging that you go and try to make it into something else..
no more heroes was good on the wii, original, quirky, but not brilliant. The wii controls was part of the experience. I feel sorry for people playing it on ps3/360 because they are missing the what actually made it no more heroes- the motion control. It was apparent that it was a simple hack and slash with the novelty and genuinely humorous moments of 'waggle,' so with that absent it is basically a really tedious hack and slash game, where you fight wave upon wave of identical enemy by simply bashing the 'x' button.
What a title. And considering they had to add BOTH versions in order to outsell ONE version by a statistically tied margin is utterly sad. The games niche, simple as that. It was bound to flop on any system it was released on..This recent performance further proves that point. Man this site loses credibility by the hr.
If you wanna go system by system then the chances are slim it will surpass wii numbers. worst part about it is a ifeel bad for all those japanese people playing a buggy, load-time filled mess with half of the game mechanics that made it awesome completely neutered off. Wonder what famitsu rated it. Either way these are still only japan numbers and mean very little. So I don't think these claims have as much weight as the headline seems to imply... I mean were talking a first week difference of 2-4 thousand units... that's not really all that signifigant if you think about it. Either way... more money for Mr. Suda means more games for wii owners... let's face it... SUDA 51 has always had a hardon for nintendo systems... always have and probably always will.
they compared only week 1 saying that Ps3 and 360 versions sell better at Ps3 16000, 360 15000, and Wii 11000 but the Wii version in all sold 46000 so how is it that it sold less when it sold more.
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