GN writes: "I have a rare opportunity today. I have several all-time favorites that I'd love to analyze and review, but they are almost all before my time as a game critic. Simply put, Perfect Dark still holds up remarkably well and there's a reason why it has aged so well: it was audaciously ambitious for its time, doing things in 2000 that wouldn't be mainstream in first person shooters until a few years later. It had a decent-sized solo campaign with full voice acting, in-game cutscenes and motion-captured animation for nearly everything. This campaign could be played through in co-op, or in the innovative counter-operative, which let a friend take command of the level's constantly respawning enemies in an effort to kill their buddy."