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The Week In Battlefield: Bad Company 2

It's been a busy week in Battlefield: Bad Company 2 and IncGamers compiles all the big news in one handy feature. Find out about the new Kit Upgrade DLC and, more importantly, all of the weapon balancing tweaks in this week's PC R7 and R10 patches.

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Dorjan3038d ago

Busy week, I really should pick this game up it seems.

Fyzzu3038d ago

I managed to miss the mortar recharge and vehicle damage decrease when the patch notes hit. Dammit. Not so happy about that - I can normally *damage* tanks with them, but it's pretty rare for me to kill one even if it's sat in one place.

Then again, doesn't the vehicle damage upgrade spec boost mortar damage? Maybe that should've been dropped a bit, instead...

AndyA3038d ago

See, I think the Mortar reload time was way too quick, so I'm glad to see it.

Maticus3038d ago

I'm mourning one or two changes, the mortar tweak is depressing.

AndyA3038d ago

Meh, if it means less mortar spam than I'm all in favour. Shame about the 40mm grenade though, I didn't think it was too over-powered.

Fyzzu3038d ago (Edited 3038d ago )

Sorry, I should clarify. It's the damage I'm bothered by, but I fully agree with the reload time; that was way too fast. I just fear this is going to make mortars a lot less useful - they didn't do THAT much damage to anything with real armour pre-patch anyway, and any good player would usually get out of the mortar's area of effect sharpish, but they did provide some useful support fire against vehicles.

Ending mortar spam is a good thing. Killing mortar functionality is not. Guess I'll have to wait and see how much it's been dropped by, though.

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