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GamingUnion.net: Sin & Punishment: Star Successor Preview

GamingUnion.net writes: "Back in 2000, Treasure, a developer known for classic rail-shooters such as Ikaruga and Radiant Silvergun, released a new rail-shooter entitled Sin & Punishment on the Nintendo 64. The title was firmly rooted in the classic Treasure rail-shooter formula, but was in 3D instead of the 2D approach many of the developer's titles had used in the past. Due to delays in the game's development and the weakening market for the Nintendo 64, the title never made it outside of Japan, even though it was made with a Western audience in mind with English voiceovers. In late 2007 Nintendo released the title on the Wii's Virtual Console.

The success of the game on the Virtual Console allowed for a sequel to be made, which was first revealed during Nintendo's Fall 2008 conference. It was actually released last Fall in Japan and North American and European gamers have been waiting for news about the game and when it would be released after numerous delays and postponements. Now, with only a few weeks left before the European and North American releases, is Sin & Punishment: Star Successor worth the wait? If what we've seen so far indicated anything, it appears that the title will be able to cater to both the hardcore Treasure fans and those who are new to the rail-shooter genre."

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mephman3155d ago

Definitely seems like this will be a worthy sequel.

ShawnCollier3155d ago

Yeah, hopefully it sells well.

ShawnCollier3155d ago

Nice to see a "hardcore" game on the Wii for once. :p