10°

IGN: Ghost Trick Hands-On

When you start out the main character Sissel, is dead. Yet he's still conscious. He's contacted by a voice, and right away he's forced to make some critical decisions. It seems a fellow in black clothing carrying a gun has cornered a young lady, and it's up to you to stop him. Since Sissel has no recollection of what he was doing before he died or what's really going on, he does what the voice says to try and stop the potential killer.

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70°

Ghost Trick Brilliantly Turned Regret And The Supernatural Into A Game Mechanic

Ghost Trick is what you’d get if the film Ghost met Groundhog Day. Directed by the creator of the Ace Attorney Franchise, Shu Takumi, Ghost Trick makes death a puzzle you can play over and over a la Edge of Tomorrow. The core mystery at the heart of the game is your main character’s death. Who killed the red-suited Sissel right before the beginning of the game and why?

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Community1759d ago
PhoenixUp1759d ago

This game definitely deserves more attention

Venoxn4g1759d ago

this game deserves a remaster at least..

40°

Here We Go Again: Capcom Pulls 'Ghost Trick' From Purchase Histories

After the little scuffle over Bioshock a couple of weeks ago, I'd hoped to not have to come back around to this topic again soon. Oh well, two weeks is a pretty good run, right? The latest publisher to pull a game from the purchase histories of customers who bought it is Capcom, and the game in question is Ghost Trick.The game was pulled from the App Store months back after an update fixed the game in one way and broke it in another, but the main app was still available to redownload via the purchase history tab up until this weekend, as near as I can tell.

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toucharcade.com
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Pozzle3117d ago WhoDisagree(0)Agree(0)
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hazelamy3116d ago

reasons why i'll never buy a download only console number 3294862.

this.

50°

10 Secret Game Over Screens That Were Absolute Genius

WC

For the most part, the losing conditions in games follow a pretty standard format. You lose all your health or lives, or the time runs out, or a plot-central character dies – and then the controller breaks because it’s been thrown savagely against a wall.

Something about a game over screen conjures up loads of negative emotions. There’s frustration, if you’ve just lost a particularly close fight; despair, if it’s been a million years since the last save point; or even pure anger, when the AI is blatantly cheating you out of your rightful victory. It’s even worse if it happens very suddenly – all that steady progress gone in the blink of an eye.

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whatculture.com
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