GP writes: "I've often said that last year was the year of the sequels. This year is fast shaping up to be the year of similarities.
By this I mean Darksiders is similar to Zelda, Dante's Inferno is similar to God of War and PlayStation Move is a lot like the Wii. Splinter Cell: Conviction, it turns out, is a lot of Batman: Arkham Asylum, and let me be clear when I say that this is not a bad thing. The similarity comes into play with the speed. You no longer hide in the same dark corner for three to five minutes studying a patrol pattern. No, this time you move quickly through the shadows, study the scenario, come up with a plan and then execute it. It's fast, sleek, and very satisfying when it all goes well. As a fun bonus, even when it doesn't go well, cleaning up your mess can be equally satisfying."