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Does the industry need 3D?

Should games firms be investing more in 3D projects? MCV investigates…

3D has become something of a buzz word in recent months. With most of the biggest cinema releases now launching with 3D screenings, interest in the technology has inevitably risen within the games industry.

In the last year alone, we have seen the likes of Disney's G-Force and Ubisoft's James Cameron's Avatar: The Game boast stereoscopic 3D modes.

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