Quantic Dream is happy about commercial success of Heavy Rain and released a "Thanks a million" video.
NO THANK YOU Quantic Dream FOR MAKING A GREAT GAME.
Agreed. The pleasure was all mine. We should be thanking you Quantic Dream for making a great game without yet another floating gun on the screen.
thanks a million, QD! q:
defenitly and please make more games that make me cry, celebrate, hate, love, scare myself and happy as heavy rain did. i cant wait to see more games like this in the future.
Thanks a lot QD. Oh and who else thinks the Heavy Rain theme is mesmerizing?
thank you QD for one of the most unique games I've played
Let's just thank all the PS3 owners who proved the doubters and fanboys wrong by actually purchasing this game, coincidentally proving the haters wrong who say that "PS3 owners don't purchase games". Who are you going to side with? Some dumbass on N4G saying that developers could always use more sales, or the developer themselves saying that they are happy with the critical and retail reception that the game has received? I'd side with the latter, seeing as how I still have some common sense about me... edit: Yep, as expected, some stealth-disagreeing 360 fanboy living in their own little fantasy world where sales are everything has decided it a proper activity to disagree with me. Keep it up!
Exactly, a game doesn't have to sell 5 million copies to be successful. As long as it makes its money back and makes sales goals, then it is a success. Not to make the "video games and movies" comparison, but both industries need the big blockbusters AND the smaller, more experimental stuff. "Heavy Rain" is like the "Slumdog Millionaire" of video games (except larger budget). It wasn't expected to be big, but was very good and saw success because of that.
Have they fixed the controls yet? I played the demo but the controls for movement were all over the place. Put me off buying it. Is there more than one control scheme?
PS Move into the game. Would definitely make the controls even more intuitive.
I forgot how good the graphics were..... Thoroughly enjoyed this game!
Congratulations with your success QD! I hope they never put a stop to what they do. Their games re-imagine the way narratives are told in videogames. I look forward to supporting their next project.
finsihed heavy rain 6 weeks ago .. restarted another run ( for the trophies ) last night ... damn that game is good .
You don't need to thank us. We need to thank you for this amazing experience
lol @ all the single disagrees on the good comments. Amazing game. Anyone who has a PS3 needs to play it imo.
...making the ChavBots&ModBots look like idiots and eat their own words on n4g.com and the other irrelevant internet sites!!! ;-D .____........___...____ .____||......||.......____|| ||.........___||.......____|| RULES!!! ;-P
do they mean thanks a million as in... ONE.. MILLION?... one
Oh brokeboxes when will you realize sales dont matter :D "bu bu halo ODST sold MILLIONZZZZZZZZZZZZzzzzZZZZzzz zz" And yet it was a dull full priced expansion ;-D!!!! But i understand chatboxes you have no games to play ;-P!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!
..for an unique game experience. 1ooo FPS and 1 QualityDream!!!
In addition to admiring the risks they took in taking on this expensive and time consuming project, I'm also quite pleased that they addressed so many of the concerns expressed about their previous game, Indigo Prophecy. The gameplay and storytelling were dramatically improved over IP, which was already a good game in most respects. Quantic Dream made a lot of important advances from one game to the next, and I'm eager to see what they have in store for the next project. I'd suggest to Cage to consider a co-writer to perhaps tighten up certain aspects of his scripts, but otherwise they did a great job. The issues with the plot holes would be relatively easy to fix; the overall story and execution of storytelling was very good and emotionally involving. The choice to allow you to get to know Ethan Mars and the other key characters early in the game and start off at a very slow pace to allow you to really bond with your characters was a terrific idea. I'm also impressed with the public's willingness to give this game a fair shake and try it out for themselves. I was very concerned that a lot of people would not even bother to try it given all the "It's all a bunch of QTEs" and "It's just like Dragon's Lair" claims being tossed about.
Brilliant game, Thanks QD for an amazing experience.
is one of sony's most anticipated titles? funny now ps3 fans care about the sales... hypocrites much? Not trying to bash the game but this game is supposed to appeal to casual gamers only , hardcore gamers, core gamers and people don't play this type of games.
For me, sales matter for this game because it took unconventional risks, and succeeded. Some thought it was destined to fail for being an "interactive movie," unknowing that it was much more than that: it is, in and of itself, a game. Acknowledge the sales for HR because of the gamble QD took for broadening the storytelling medium for the industry, not for it's exclusive rights. And I disagree with your final statement entirely. I consider myself a "hardcore gamer" and I thoroughly enjoyed HR. It has the flexibility to appeal to all audiences, not just "casual gamers."
People saying congrats is caring about sales ?
Very true, xTruthx. It doesn't have to be, it could just be acknowledging the successes of the development studio. I, for one, never "care" about sales. But in this case, I am happy that HR sold so well because it shows that gamers aren't afraid to delve into something different. As a result of this, we might see more titles like HR in the future. P.S. Who's the disagree fairy roaming these parts? If you disagree with my previous comment, state your reasons. That is all.
As people have already said... "No, THANK YOU Quantic Dream!". Those guys made a promise to deliver something amazing, an they provided!
No Thanks to you QD for dedicating lots of resources to making one of the most uniques games I have ever played on, Heavy Rain is absoutely brilliant and deserves all the sales it get's
as i said in another thread now you know Quantic Dream theres a mature audience or at least an audience waiting for your next project, you took the risk now its paying off , i hope sony noticed this and stop the shooter nonsense , this is playstation sony not shooterstation , we want more unique games like Flower , Little Big Planet , Heavy Rain , Fat Princess and continuing the genre LBP created ModNation Racers , enough with the shooters you got enough already ( Warhawk , Socom , Resistance , Killzone , MAG ) give us Twisted Metal , Heavenly Sword 2 , Demons Souls 2 , inFAMOUS 2 and more games in other genres
Thank You QD for a excellent game! Now, if I can only get my game back from my Son!!!!
I experienced what i never thought possible with a video game
Thanks Again to Quantic Dreams... easily in my top 5 awesomest gaming expierences this gen!!!
It was a pleasure to contribute, Quantic Dream. :)
Is that song available to purchase somewhere? I NEED to learn it!
Awesome vid, graphics were amazing like always.
No thank you Quantic
Best game i have played this Gen
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