DualShockers writes, "Many gamers in MAG have been experiencing a heightened sense of teamwork in the game. This is the key to what makes MAG stand apart from other first person shooter games out there. In at least one or more instances though, I have began to see issues arise where teamwork takes a backseat to individual priorities like points and kill:death ratio as well as pranks and hi-jinx like team-kill wars. I think most MAG shooters out there will have to agree with me on this one; it seems to be coming mostly from the Valor team in the game. What was once arguably the most organized Private Military Corp in the game has become the most rowdy and out of control. So you ask, what does this have to do with MAG 2?"