The land of Dotnia was left behind as gaming evolved, and only by decree of the king did it update its NES-style graphics into something a bit more 3D. The advent of polygons is only a cosmetic change, however, and not much of one at that. Dotnia is still a land where villagers have one line to say, dungeons are a set of connected single-screen puzzle rooms, and voice acting is nonexistent. Most obviously, however, the transition to a modern look skipped the evolutionary steps of all those intervening years, giving 3D Dot Game Heroes its own unique style. The upgrade to 3D didn't do much for the pixel count, so characters went from 16x16 sprites to 16x16x16 constructs with a lovely blocky look.