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Remedy's Myllyrinne: Production Realities Make DLC Tough

While Matias Myllyrinne, managing director of Alan Wake studio Remedy thinks that DLC offers appealing creative opportunities for games, he sees them presenting significant challenges for the production processes demanded of current AAA titles.

Myllyrinne said that he believes that DLC "opens up [the] opportunity" to pursue new creative ideas that might not sustain themselves over a full game, akin to "the musical episode of Buffy" -- a reference to a popular episode of the '90s TV show Buffy: The Vampire Slayer that was a musical, instead of its usual drama format. "You could do prototypes that aren't necessarily in the core of what the original IP was and maybe even do spin-offs and stuff like that."

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gamasutra.com
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