SCE Worldwide Studios boss Shuhei Yoshida has told us that the company will cater equally to mainstream and hardcore tastes with its new motion controller, PlayStation Move.
We asked him during a recent interview how Sony's focus was spilt between making Move an effort to appeal to a wider consumer base, and about making traditional games work in a different way.
The executive went on to explain why he thinks Move will appeal be appeal to hardcore audiences.
"The precision of the Move system allows game designers to create games as simulations and games with much more depth than other motion-based game experiences. We are sure that hardcore gamers will appreciate and enjoy the challenge, with a much finer control over how they interact with the game and achieve greater success in those games.