Bodycount creator Stuart Black has said that he's "not trying to beat CoD" with his upcoming action-packed FPS, saying that his game has its "own things that we think are going to be fun for a player".
Why is everyone comparing to MW2, it sucks... Compare your multiplayer game to Call of Duty 4 or Bad Company 2, people. That are real games, not a damp rag.
Right about now Hello Kitty Island Adventure could beat Call Of Duty and it would probably take more skill.
they rather want an FPS with a long campaign. I mean what was the last 1? Resistance 2?
this way they can say we beat MW2 without even trying
Well even if they want to beat CoD, they cant.
Agreed. From a sales perspective which is what publishers care about COD is the KING whether the nerd-ragers here like it or not and a game like Bodycount is not likely to be competitive with COD in that context. If they compare favorably to say Borderlands on sales, that'd be a HUGE win.
Right, well, good luck trying to get people to play your game. xD Freaking MW 2 fans... :|
If you are not trying to beat COD - Why Try at all. Most people here that I read comments are not fans of MW2 (I prefer other FPS), I play them because I feel they are better than MW2 IMO. If you want me to play play Bodycount - 1. You don't have to beat COD in sales, for me to consider this game. But you have to beat it, or at least show great direction in other areas that matter the most. Gameplay Online players count Glitches/Bugs $$$$$$$$$$$$$$ DLC $$$$$$ New and innovative ways to tell your story Or bring a new element into FPS, yet to be seen as well as incorporate the great additions from other games, without being a copycat (KZ2 - FPS cover system, BFBC2 - destruction, MAG - scale) If you do all that then I'd consider it. If you just make another FPS - What did you say that game was called again?
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