Thetandd: In AP's weekly Video Game Video, Sony's Peter Dille explains how his company's PlayStation Move wand-and-camera motion controller stacks up against the Wii and Microsoft's upcoming Project Natal.
lets wait for e3 for really gameplay
wiimote or natal have not shown anything as precise or as good as this yet, so sony is beating MS at the moment as we have seen more games from them, all we have seen so far from Natal is the 200+ms laggy demo of hitting red balls
1:1 sword fighting game just sold me completely. I was so skeptical and thought this would be just as gimmicky as the wii, but that looks awesome. Imagine playing Demon's Souls like that! *drools*
I don't Going To Defend PS-Move even If I know a lot of guys will say it's a copycat of the wii-motion-controller, but at the same time, the Best Thing about the PS-Move is: http://www.youtube.com/watc... http://www.youtube.com/watc... [Minority Report FTW!]
copy n paste
I was the guy trow 2 over hand rights and the right hand of his avatar never moved. This leaves lots of room for people to still be sceptical. They need to get this right by E3, before they let the press try it again. At GDC there was not a lot of good press coming out of that demonstration. In fact they were very hard on the same fighting game. The sword game doesn't look anymore impressive than Red Steel. May be Socom, LBP and RE can be the ones to impress or they can speed up the response of the move by E3. @ Apocalypse Shadow: The Wii crowd don't care about graphic and draw distance. They want quick simple fun. Sony needs a Wii sports, Sports Active, and Mario killer to appeal to that crowd.
@ Bigpappy You mean where the fighters are coming out of the grapple? That's not controller lag. Let me ask you a question. With any fighting game can you just spam the right punch button and have the fighter respond? Why would you expect to be able to spam punches with motion control? To me, this game will be good if it requires thoughtful use and timing of punches. If it responds to flailing arms, it's fail already.
Yeah, it's not a game that shows off the full potential of Move, but at the same time it's the type of casual game that is going to be created with the Move as well. It's ignorant to think that there won't be a lot of very Wii-like games on Move with action specified moves that don't track your movements 100% since that's the majority of the casual market. I'm also sure a lot of people will latch onto these games to say that the Move is JUST LIKE THE WII, when it isn't. What's important is to see what they do with the hardcore market games, like the gladiator fighting one, and implementing the controls in other FPS/TPS/action adventure games that don't normally utilize motion controls.
They're actually showing games... not red balls! Damn! If Demons Soul's 2 is going to be like that... I'M SOLD!!! But a controller is fine too. I just want a more open world DS2 with lots more enemies, areas, armors, weapons, sets, magic, etc. I really want for them to make magic more unique like let there be cones of fire/ice/lightning or raining magic or root magic or whatever else in standard RPGs. My mage builds sucks compared to my warrior builds.
Wonder if the new PS3 SKUs are going to include both Moves and Dualshocks from now on.
to tell you the truth,it's an uphill battle for sony by launching an add-on that's not packed in.nintendo doesn't have to wait for the market to grow.the market is built in as the wiimote is the center piece for wii.and everyone knows that i'm a supporter of things "built in." just like bluray,the wiimote was a success because it was day one.but having said that,the move controller will offer things the wiimote cannot if it's successful.but i've watched many add-ons fail since the beginning.so i'm cautious. but wii can't offer gamers better graphics than ps3.that includes lighting,physics,objects onscreen,draw distance,etc.if both wii and ps3 get the same game release,and you have both consoles,which would you get?and why wait for wiiHD when ps3 will do what wii can do now?and i doubt nintendo will launch a console that is more powerful than ps3 or even 360 anytime soon. wii can't do move accuracy.wii didn't launch with accuracy,wii motion plus is still not as accurate as move.doesn't matter for fun factor for casuals.but core gamers like precision.ask a core gamer if he would settle for a laggy response in a fighting game,combat game,racing game.they will tell you no. wii can't offer online on a wide scale of games.because nintendo doesn't really care about online.and it shows.but sony will definitely offer online for move games.and there will be many.with all that money nintendo is making,they could at least share that with gamers by offering them better online and more in-house game releases. wii won't offer real3D gaming.just as sony supported tvs that were coming that had 1080p,or hdmi or 120hrz or more,ps3 will support upcoming 3D tvs when they arrive.wii supports none of it.and can't do it.maybe old 3D.but not new 3D.3D doesn't matter for fun factor.but it does matter in making your console relevant for a 10 year lifecycle. wii can't do augmented reality.there is no camera.just a sensor.but move is supported by a camera.creating an augmented reality that you can interact with. thes are options that are cool to have for a console.and gives it a lasting appeal.so i'm not dogging wii.as i have been using motion for years.i have an eyetoy and a pseye.but i wished sony did more with them and made core games too.and although wii is nice,most games don't cater to my age group.but we'll see how sony does this fall.
I see a lot of things wrong in your post. Wii has a camera. It is built into every Wii remote. Besides if Sony can launch a 100.00 add on why cant nintendo just add another camera to sit at the base of the Wii for 50.00 and offer everything Move supposedly can do? Wii cant be more accurate? You got that half right. It doesnt need to for some games like FPS that use the IR functions. They work perfectly. Now Motion plus gives it 1:1. If you want to try to claim that one companies 1:1 is some how superior to another companies, well you dont even understand the concept of 1:1. You say Nintendo doesnt care about online.. Okay well if 80 million casuals backed the Wii without online, why would online matter to them? Same thing with the whole graphics argument. What I get from your post is you are a Sony fan who blindly bashed motion controls for 3 years but now that Sony is going t offer it you are making up any excuse to why it is better. I have seen no proof of anything you claimed. In fact it is the opposite. Most of the hands on previews say it is no better than the Wii unless its a Sony site. Also console gamer, please stop thinking of the PS3 as superior and where all the people who want the best are. That is hands down the PC dude. Only kids who want the best but don't have jobs to afford it get their parents to buy a PS3 thinking its the best at everything. Mainstream gamers and most core gamers to not hold allegiance to one company. Your post makes it obvious you are a casual gamer and one that only plays a small number of the vast majority of games and since you dont play beyond PS brand, you have no clue what the best is or who offers it, you simply hear Sony say it and repeat it. Expand your gaming before you try to predict what people will do. If you spoke for them, they'd have never bought the Wii to begin with
Funny to see what was once the underdog from last gen now trying to be imitated by HD consoles. Let the comparisons roll.
What it really comes down to is the Games. So we just have to wait and see.
PSEye can track the body fairly precisely like Natal, and has a recognition point with buttons like Wii. Its like a child of them both.
im surprised at the lag.
was it really lag or was it the perception of the eye (human eye). Also inoticed the guy swinged his arm for a punch but it didnt get recorded the first time. Possibly because his arm was in the way of the light bulb. Beside just like for Natal, Sony has the time now to improve on the precision now until the MOVE isreleased.
what game is that right at the end of the video, at 2:27?
Not Alan Wake, LOL.
RedWood falls or something, it was canceled or put on hold 2 or 3 years back, Sony must be bringing up the development of it.
http://www.psu.com/PS3-excl... i was in game last week working and i wondered what this game was Game will have it ready to pre order soon Yes it supports ps3 move http://www.unseen64.net/wp-...
Funny how the wii motion controls were dismissed and highly criticized but here we are, in n4g, where everyone seems to love the move.
everyone liked it at the engadget show except the fat presenter guy who was trying to nitpick at every attempt and was really rude towards the ps move developers, people love the ps move, get over it.
Just like everyone has been about the move and Natal. Then Wii came out and I could flick my wrist to play everything and power didn't add any value so it became very old very quick with 0 realism (very gimicky). Now that the PS Move has been able to show comparisons to the Wii mote and show how much more advanced it is compared to the wii mote it's obviouse. They have made some major upgrades and brought another critical demension in with the camera. I'm still not going to say 100% buy until I get to try it but I'm pretty sold so far.
Soooo looking forwards to the Move :)
I agree like , it the games that make the differece. As long as Sony show what they are planning with this tech and its implemented into its games and new games alike, then i will get it.
IMO the Move will only succeed based on Sony and 3rd party devs ability to provide offerings that can UNIQUELY differentiate itself from what ever the wii offers. If the consumer looks at a game and says, "hey my wii can do that" then they will shun it. But if they look at it and say "my wii can never do that in a million years" then it will suceed. But there in lies another problem. If Sony does not bundle every PS3 sold from fall this year with a complete MOVE setup, then how will they user base be big enough? No studio is going to spend millions of dollars, making a game that will take full advantage of the MOVE if there is not a substantial userbase of at least 10 million move users.And if the userbase is not big enough, then all we will see are games like SOcom 4 that are built for the controller but have Move compatibility. Do you think you will be able to beat experienced Socom 4 players over PSN with the MOVE if they are using a DS3? We all know it will best be played with a controller. I don't comment on PS3 related articles, but as someone who has always liked the idea of motion controls done right, i am really intersted in MOVE and NATAL. So level headed gamers, respond with answers if you know.
first of all i think it already got a good list of games second "If Sony does not bundle every PS3 sold from fall this year with a complete MOVE setup, then how will they user base be big enough? No" well if you watched the video ( and i really don't think that you did ) he did say that there well be an "Ultimate bundle" that includes a PS3 and move just like the Xbox 360's NATAL sku
I watched the video when it was in the pending section, hence my comment. Don't you think it will be more sucessfull if it came bundled with every single PS3? Or do you think an option of an Ultimate Bundle will guarantee it more sucess? Sony sold around 13 million PS3's this year, bundling the move with every console will guarantee that a year after the MOVEs launch will see it in the hands of 10-13million new PS3 gamers and thats not counting the current PS3 owners who would have bought the MOVE starter packs. That will assure a 3rd party devs in a shot period of time to invest Money into games that will utilize the MOVE in ways that the DS3 can not. UNtil then, most games will just be Controller based games with tacked on MOVE support.
yes but that would mean more cost to Sony/MS = more $$$ to by a PS3/X360 even if i don't want it why would i buy something i wont use ?? if i got the PS3/X360 bundle with MOVE/NATAL in it, and im not interested in it im useless to NATAL/MOVE user base im just a number to show developers but i wont buy any game for that and guess what not just 3rd party even 1st party would make Controller based games with tacked on MOVE support ( Fable3 , SOCOM4 ) i understand yuor point but i dont think we'll see NATAL/MOVE bundels with evry new 360/PS3 BUT they'll have their OWN bundels
I agree with the cost issue. We will just haver to wait and see.
I CAN'T WAIT TO SHOW OFF THE PS MOVE TO MY FRIENDS, LOL
I think this is also an attempt to have something onlive wont. It may be still too late. I'm in the beta. its over for gaming on consoles. save this comment.
why wud any1 ever stop playing games on consoles. PC's r good for online and personal use but i know many people who luv playing fighting games like blazblue and thats only on a console and alot easier on a console, also playing games like bayonetta or ninja gaiden is sorta difficult on a pc, same for little big planet. um wtf moron wud stop buying connsoles for onlive? lol
one thing Move has over wii day 1 since it was announced.......its HD
Too true, and the japanese market is going to go crazzzy for this just like they did with the wii when it first came out, but I think once the games are there and the technology is a success then it'd be hard for those gamers to pick up their wii controllers again. Sony will have limitless possibilities with game design compared to the wii which will have to rely on core games such as Sports and Fit if this takes off which im confident it will. Now to natal, although its a great idea its not going to be as successful in the east ( just take the 360 sales there as an example) and will probably appeal most to the loyal xbox gamer who wants to be master chief running around shouting Pew pew pew. Or a younger generation. If i owned neither console and was looking at bundles in a store with the wii , move and natal respectively. I'd pick the move. Based purely on value for money and long term potential. As it stands i own all three and will probably buy the move, but only when the games catalogue is revealed and i see some good games in the pipeline.
"its not very accurate" But when people come home after work they dont wanna get up and wave like a retard...REMEMBER? RIGHT? RIIIIIIIIIIIGHT? Man the hypocrisy is way up in the air.
Don't Own a Wii I played it maybe 5 times and I think the Motion controls are an awesome concept. Metroid is a pretty good game. Shovel-ware is main reason people hate the Wii, not motion control. Natal and Move are gonna sell like crazy this year and that will put a end to this everyone hate MC notion. Before anyone calls me casual, I bought a PS3 on day one...Nuff said!!
" Before anyone calls me casual " Why do you care what people call you?
I don't care but it seems like around these parts if you like motion controls and give the Wii props you get smacked with the casual label.
I like the idea of Sony and Microsoft entering in the motion control race, it forces a lot of developers to think "outside the box" instead of repeating the thing we've come to expect from the 1990's. Nintendo has the Vitality sensor coming out also so I'm really excited to see software for that.
day 1 buy
I've been dreaming abouta sword and shield game like this for a long time...I'm may be sold. But $100, I was hoping 69.99
Me too! Let's just hope it's cheap.
"It allows us to develop both types of games, core games as well as casual games, you won't find any thing like it on any other system" /facepalm that makes a lot of sense, you wont find casual and hardcore games unless your on the ps3. About this whole "lets put 1:1 on everything", ask your selves, how the the world would you pull off one of Kratos' combos using a 1:1 system? Red Steel 2's developers said it themselves 1:1 is not fesable. There will always be gesture triggered controls, lets not kid ourselves to think that all games need a 1:1 system.
and i will buy it first day
This video sounds about right to me. Explains the differences for the non-believers quite nicely.
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