GameZone: Two Worlds II Preview

GameZone writes: "The first Two Worlds was a mistake. Reality Pump's development cycle was interrupted when an Xbox 360 version was haphazardly thrown into the mix, leading to both versions suffering in a big way. When the sequel was announced, most who had played the original were shocked that the developer would try again, especially considering how poorly the first one was received. Not ready to give up on the IP, they're more prepared for the sequel, and ready to make up for the faults of the original."

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