Take the much anticipated launch of OnLive for example. It's a great sounding idea – streaming games that require no installation, can be played anywhere, and are stored in the cloud with support for spectating! Sounds great; it's too bad that it's doomed.
Is anybody out there aware that Valve is doing a 9-figure downloadable gaming business for premium titles already? Although Valve is so wildly profitable that they have little need to hype the company to investors, I suspect that Gabe Newell is smiling to himself and thinking the same thing I am. This is going to be a fun show. Does anybody remember how many failed companies there are who have had the same idea and perfectly workable technology solutions for delivering premium games over the Internet?