Akira Yamaoka's name has been synonymous with Konami's Silent Hill horror game series for years. Serving as the games' producer and composer, his creative stamp was all over the franchise -- unusually, even the Hollywood film adaptation made sure to use his compositions to retain the feel of the games which spawned it.
In recent years, development of the Silent Hill games shifted from Tokyo to Western studios, though Yamaoka was still reportedly involved in these projects. However, in the wake of this change Yamaoka recently left Konami and moved to iconoclastic developer Grasshopper Manufacture.
Though Yamaoka will begin as a composer on the Shinji Mikami and Goichi Suda horror action project currently in development for EA Partners, he hopes to expand his role into production at the studio.
Gamasutra recently had a chance to speak to Yamaoka about his thoughts on the shift and his plans for the future.
A gorgeous real-world Miraidon from Pokemon Scarlet and Violet has been created in Japan by the Toyota Engineering Society.
JDR thinks the gaming industry needs more licensed IPs. It's basically a cry for Firefly: The Game, and why not? JDR delves deeper into why more isn't adapted for the interactive screen.
Nah. Video games are their own thing they wouldn't be improved by leeching off Hollywood more.
Read the article and it gives no mention of the many problems prevalent with licensed IPs, such as games and dlc being delisted when their licenses expire, Adult Swim games being the most recent example.
Only if they're good, if its going to be a 2D sprite art game, you can get away with a small team and small budget. But if you're going to make it a 3D polygonal game, you're going to need a large team with a large budget, and often times these licensed games are quickly pushed out the door, unpolished, rough, boring, bland, snorefest at best, and downright broken at worst.
We have an Indiana Jones and James Bond game currently being developed by two veteran teams with I assume fairly sizeable budgets. Let's hope they turn out to be worthwhile.
A new Mad Max game to coincide with the upcoming film would have been awesome. I loved the first game, I'm guessing it didn't sell too well as they never bothered following it up.
"The Game Music Foundation are today very proud and pleased to announce an additional concert, circling back to the roots of Game Muisic Festival in Poland. On April 28th, 2024, the National Forum of Music in Wroclaw will once again become a place to celebrate the art of video game music, featuring scores from The Last of Us and The Last of Us Part II." - The Game Music Foundation.