GC writes: "Back when survival-horror games were a capital-T "Thing," the gaming community was blown away by the discovery that video games-kids' toys, really-could inspire genuine emotion. In that case: fear. The decline of the genre was accompanied by the rise of a question: What other emotions can games inspire? Apart from the low-profile efforts of Fumito Ueda (ICO, Shadow of the Colossus), woefully few have approached this issue directly. Cue Heavy Rain, which elevates the question of emotions in games to mainstream status, skillfully handling the topic itself in the process. (Reader beware: To better discuss the game, I've included some spoilers in the review.)"