In this interview, Price goes into great detail about quality of life issues, his thoughts on crunch, the new E3, why Insomniac is loyal to Sony and much more. Read on.
"Currently: Ted's responsibilities include directing the company's day-to-day business, overseeing its projects and the work of the art department . Ted is also the Chairman of the Academy of Interactive Arts and Sciences and sits on the E3 advisory board." Wow, didnt know he's chairman of AIAS and E3 advisor. I love the Ratchet series, cant wait for TOD.
Insomniac voted in top 10 Best Places to work.
thats the longest article i have ever read my eyes r hurting, but i liked it i wonder when resistence 2 is going to come out
do you need a lead web manager? no? how about just a lead web producer? if not maybe just a web maintenance guy? no? a phone call taker? a coffee-go-out-and-getter? intern?
i'll be his footrest. please? :D
Keep doing whatchu doing.
I want to work for the blizzards!
imnsoniac is starting to become when of te better places to work for programmers by far
I consider Insomniac Sony's Bungie because Insomniac makes such fun games just like Bungie.
Who ever just disagreed with me tell me why you disagree with me. I hate people who hide their true opinions.
What's the big deal anyway? Why do you care if someone disagrees with you? Just accept that people have different opinions in this world, that's just life.
I didnt click disagree...but Halo is really Bungie's only really successful game and Insomniac has Resistance and Ratchet and Clank going for them..and Spyro before that
thought you hated this site!? :) "Honestly, we don't know. You can't look at something as complex as the PS3 and put numbers on how much power you're using. What I can say is that when we finished Resistance, we did feel like we had only scratched the surface of what we could do. We were using the SPUs and that's a key to having a game that runs fast on the PS3, but there were a lot of things that we knew we could improve, and we have been improving them on Ratchet. And even with Ratchet, we're still seeing more and more things we can do; it's kind of like peeling off the layers of an onion. [James Stevenson, Community Relations Manager, chimes in] Our tech team is constantly looking at new ways to optimize the engine. They're finding new ways to utilize things, new ways to get things working better... just look at the difference between the screenshots we've put out between Resistance and Ratchet and you can see we've made a lot of jumps. And we'll continue to refine the engine. Look at the PS2 and God of War II, for example, compared to the first-gen PS2 games. There's a lot more power to unlock on the PS3." ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^ ^^^^^^^^^^^ Translation: PS3's POWER IS UNFATHOMABLE AND ALL WHO DOUBT WILL BE OBLITERATED BY IT! 8D @ DAXX, yeah that sucks just don't let it bother you.
Well then I realized that it wasn't the actual site I hated it was the people that made asses of themselves that I hated. So I'm back.
You guys are doing a good job love resistance still playing it even with the drop of Darkness R6V & NGS I still have fun playing so hopefully you guys will put out more good games....
His comments were interesting about working on other consoles...
didnt insomniac make spyro? when r they bringing that to the consoles. keep bringing the joy to the ps3 .
i dont think insomniac has been making the last few ones, i could be wrong??? cause they werent that good
Insomniac Sold the rights to spyro, i think they did it right after the last good spyro game wich was Year of the Dragon on Playstaion. i think that was also the last game that coinsided with naughtydogs last good Crash bandicoot game which was Crash bash, after that they sold the rights to another company, thats why the next crash game is going on 360 and ps2 and wii. the chances of them revisting there classic series like that is as good as dead. i'm glad they, Both Insomniac and NaughtyDog, realized that they could only take a series so far before it gets old and redundant. which is why they stopped them. very nice interview. i really like Insomniac. they produce top quality games and really have made a name for them self. quite the team to work for. i cant wait for rachet and i cant wait for the next title. i can gauarntee you that we'll probably have an early look at resistance 2 at this E3 or at this TGS. i can gaurantee you that ted and the team that did resistance is in preproduction for resistance 2 and after this year when Ratchet drops, remember they said finishing touches that means the game is is about 75 percent complete, full production of R2 will come at speeds we cant imagine. ^^ i cant wait. congrates Ted and your team over at Insomniac, you are an excellent company and developers, if others were like you and your staff we would have really amazing games across all consoles. which is why i'm glad i have played and owned all your games and will own all your future games for what ever platform you make them for. ^^
shut alot of doubters up about the power of the PS3.
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