Bungie: The game has made some amazing strides forward. I have very high standards that have been difficult to achieve, but this team of warriors has already achieved and exceeded what I thought was possible. Damn, it's a good thing to be surrounded by such talented people.
GF365: "Oftentimes, video games have characters who are antagonistic and really not very pleasant. Here are some of the friendliest characters in games where you might not otherwise expect to find them."
Talented writers can build worlds that are as wondrous as real-life. Here are the best lore-rich video games for you to get immersed in.
How'd fallout not make the list. Atleast over cyberpunk, tales , and halo. Fallout been around since what 96 98 and has 5 6 games into it. It's full of lore when you play it. I'd even add star ocean to a point.
narration is more important than lore i'd rather watch the story and characters in a more cinematic way instead of searching for notes and stuff that's why i love sony exclusive games like uncharted and gow and hate from software games
Halo’s best ever campaign mode developed by Bungie has had its most annoying feature fixed after more than a decade, making the sci-fi FPS game better than ever
Awesome news - so can we look forward to playing Halo: Infinite with no online issues circa 2033?
Well I guess 12 years is faster than most fixes. I guess this is a cheap way to "remaster" something nowadays.....by just fixing something that used to always be broken.
Halo is dead. Microsoft has other shooter franchises it cares more about now. 343 are no longer Xbox golden studio. They are likely to shift things around or even close it all together and give the IP to someone else.
343i decided to pummel the IP into the ground...and when they see it didn't quite look like Glenn's face they decided to just keep on pummeling. Not sure if Glenn is the IP or the fanbase in this case though.
“ Halo Infinite, Halo 3, or Halo: Combat Evolved. It’s hard to say which of the sci-fi FPS games offers the best experience all round.”
He lost me with Halo Infinite.
Marcus Lehto is a talented artist. I remember seeing him in the collector's disc of Halo 2, where it showed how Halo 2 was made. Some of his earlier work really put the Chief in very large environments, but that was never truly reflected in either Halo 2 or 3. I hope they have done it with Reach. I know the Chief isn't in this one, but with whatever spartan there is, they can put him in larger areas.
May 3rd can't come any sooner
I Agree that May 3rd can't come soon enough, but the Beta is clearly about Multiplayer. Marcus Lehto is talking about the campaign which we won't see till E3, and ultimately won't be playing till Fall when it releases.
But yeah, Roll on May 3rd. Day One.
Wow. We could be looking at one of the biggest game launches in the history of gaming. This is going to fun folks. :)