GameSpot: UFC Undisputed 2010 Hands-On

Last year's UFC Undisputed was one of those critical and commercial successes that managed to put a smile on the face of everyone who played it. Sure, it was one of those primal grins that come as a direct result of knocking out a grown man with a single, solid kick to the head, but there's no denying that the game was well made.

A year later, the question naturally arises: How do THQ and developer Yuke's go about improving the experience for 2010? The answer is an across-the-board scattering of tweaks and additions, whether they came from fan suggestions or were features that, for whatever reason, didn't quite make it into last year's game.

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