What Infinite Space lacks in the soft approachability of a Pokémon or Mario RPG, it makes up for in bombastic scale and mettle. Hundreds of planets. Hundreds of interesting, fully formed characters. Hundreds of lasers, mess halls and intergalactic toilets to equip. Infinite Space feels like proper grown-up gaming and a proper grown-up journey. Your hero grows from man to boy, and the DS matures with him. Brutally uncompromising, but never anything other than ridiculously silly fun, Infinite Space really is a grusing revelation.
Space opera fans deserve a chance to experience the vastness of Infinite Space, and Sega needs to make up for its mistake.
I still go back to Infinite Space from time to time. Probably the most underrated game I ever played.
EDGE took a trip down memory lane with some of the staff at Platinum Games in its latest issue.
One of the games discussed was Infinite Space, the studio’s first and only handheld game.
I claim that it should have been a PSP if not a PS3 title.
Wonder if they can port it.
In a storyline-driven genre like role playing, a good setting can end up being a game's most important element.
yeah, having a game about pneumonia but taking place in South America would really get me immersed. :/
This piece mostly deals with RPGs, but has there been any recent setting as good as Rapture?
I honestly can't think of many that were *that* well realized/interesting.
Yep. Half the reason I game is to go to interesting places and do interesting things. Which usually means "kill a lotta things," but still.