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Crispy Gamer: Supreme Commander 2 (PC) Review

Turns out, Chris Taylor's a lying bastard, or at the very least has lost his edge as a game designer (author's opinion). Space Siege was a big clue to Taylor's demise, so I'm not entirely surprised. Simply put, everything that made Supreme Commander brilliant and inspiring was savagely gutted from the series when they produced Supreme Commander 2, and the resulting product is nothing more than another bland RTS with little that sets it apart. It has been, in every possible interpretation of the term, been dumbed down.

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