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Video Games as Art? A Reflection on Manhunt 2

A writer from Myarcadeplanet takes a look at Video Games as Art, and the effects of Manhunt 2 on that image.

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myarcadeplanet.com
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MyNutsYourChin3584d ago (Edited 3584d ago )

There are a few definitions of what art "is" but there is an essence that I believe does not change with the definition. It's the essence of beauty.

I'm not trying to step on toes here but what I understand of art is that it is a human creation that presents an aesthetic feeling in the observer. Art, as I have been taught and have come to agree with, is a "thing" of beauty and something that has aesthetic or poetic value to the observer.

After reading the article I found that the author makes only few worthy points about art. I thought the article had more of a angry influential bias toward censorship of the Manhunt 2 type of medium than any worthy argument about what he considers to be "art" but that's only what I think.

Personally, I find it difficult to see the "beauty" in Manhunt 2. Performing vile and disgusting acts of violence with a gratuitus visual and also implementing the mentality of a vicious killer into a game mechanic does not present an essence of beauty or order to me but an essence chaos and disharmony. Thus, in my opinion I see no argument in making Manhunt 2 a work of art. A video game, yes. But art, I think not. Manhunt 2 is no creation comparable to Bottichelli or Rembrandt, in my opinion it's not even comparable to H. R. Gieger or Mark Ryden.

I think a better argument for a horror/survival game to be art would be Silent Hill or Eternal Darkness but even then...good luck.