The stage Capcom was demoing was Strike Man's, a stadium level that's actually one of the easier ones in the game. The most difficult part of Strike Man's domain is probably the mini-boss, a giant robot who likes to throw soccer balls and paralyze you with his hands, which, as you might imagine, is a challenge. There are also many other notable designs from MM10 that will kill you many times. Sandstorms that fly across Commando Man's level obscure platforming sections (as in everything is sand except Mega Man himself) and at times push you backwards or forwards into spikes, with your only recourse being to run in the opposite direction and hope you're not going to run off the platform. 87/100