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Submitted by BIoodmask 694d ago | news

GDC: Mass Effect 2's Subjective Story

Offering a frank and open discourse on what did and didn't work in Bioware's attempt to create a true "interactive narrative" in Mass Effect 2, Armando Troisi, lead cinematic designer on the title, gave a presentation at GDC that was both hotly anticipated and oversubscribed. (Industry, Mass Effect 2, PC, Xbox 360)

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