How does the game world spin once it's been flipped upside down? Witness what happened during the last six months, one of the most surprising periods of gaming in years that was marked by a handful of trends radical even for a world ready for a motion-sensitive video game controller shaped like a TV remote.
By the start of 2007 gaming had been transformed, and an avid player could have reasonably assumed that the biggest shocks to the industry were over. Nintendo had gone from third-place GameCube maker to manufacturer of the hottest console on the market, the Wii. The PlayStation 3 had gone from impending juggernaut to embattled contender. "Gears of War" had emerged as the biggest new game on a console since "God of War."
How could the first half of the next calendar year upstage what's happened so far in 2007 - particularly when there wasn't even an Electronics Entertainment Expo in May this year to provide a spring of surprises?