40°
Submitted by Nineball2112 1710d ago | news

Day one content: Bioware explains why it's sometimes legit

ARS: Games are now supported long after they're released in retail stores, but some consumers cry foul when they buy a game, go online, and see there is already downloadable content to add to the experience. Why force gamers to go online to get the content? Why not just include the content on the disc?

We spoke with Casey Hudson, the project director for Mass Effect 2, at GDC. He's a man who knows a little bit about post-release content, and he explained it in a way that makes sense. The simple answer? It takes time to get discs into the hands of gamers. (Mass Effect 2, PC, Xbox 360)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
20°

The Overseas Connection Podcast #296

10m ago - The Overseas Connection, the official G4TE (Gaming For The Elderly) Community weekly podcast disc... | PC
30°

The best in-game piracy punishments

13m ago - PCgamer writes:" This week Ubisoft revealed that they'd hidden a little handicap in Far Cry 4 jus... | Culture
20°

Xbox One – One Year On

14m ago - DC -"Today is the Xbox One’s first birthday. It’s already been a year since Microsoft graced us w... | Xbox One
20°

Child of Light nabs five trophies at the Canadian Videogame Awards

14m ago - Ubisoft came out on top at this year’s 2013/2014 Canadian Videogame Awards, picking up the covet... | Industry
Ad

Blood & Blade Giveaway

Now - Join us in celebrating the release of Blood & Blade with a key giveaway for in game gems. | Promoted post
30°

League of Legends Ditches Permabans for Competitive Players

16m ago - J Station X writes "When a player is abusive to others, subjecting them to harassment or gener... | PC