Associated Content: Final Fantasy games have been around since the original Nintendo Entertainment System, and they've been paving the way and setting the standard for story driven Role Playing Games (RPGs) right from the start. However developer Square Enix doesn't rest on their laurels. They try something new and different, changing things like the combat system, the magic system, the setting and how characters grow and change with almost every entry. While every fan has their favorite of the 13 games in the series most long time fans point to Final Fantasy VI (originally released in the US on the Super Nintendo in 1994 with the title Final Fantasy III) as being the entry where everything came together in a way that has yet to be repeated.
Rob Webb of KnowTechie writes: We're still waiting on the details, but this video game adaptation promises to be seriously creepy.
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Golden Axe is a great game I enjoyed it on the SMS, Genesis and in the arcade. Great game but it truly was a quarter eater back in the day. I wish Sega could get the rights to the arcade port of Moonwalker another great arcade game I enjoyed. Collect so many monkeys and become Robo Michael lol.
Always thought IV was best. Though I loved the idea of magic powered mechs. And Kefka is probably a better villain than Sephiroth.
This was my favorite by far!
FF6 Rocked!
Definitely the best in the series. Best Villain. Best story (the bad guys win. hows that for a ballsy twist?). Best Music and Best graphics (for its time). First lead female character. First voice acting in a FF game (Kefka's laugh and the opera).
FFVI is a masterpiece of its time and it is also a solemn reminder of how far Square has fallen, especially after the mediocrity of FFXIII. VI deserves every bit of the praise it gets.
The characters are actually INTERESTING. And you had a good balance of Exploration/Linearity. I was attached to each character.
Simple design descisions. Espers, Weapon/armor/accessory. No custom tailoringe each character to be the ultimate badass (ala FF 12) which completely ruins the Personalization of each character.
I could go on and on... I agree with this article.