"'Yes!' 'Oh, Lord!' 'Wow.'
Those were just a few of the impromptu, exclamatory phrases I heard while I was tooling around in the freshly updated Delta branch flavor of Powerhouse yesterday morning. Good times. It turns out just about everything in the multiplayer trailer was a little thing the team likes to call "placeholder."
Marcus' post trailer anxieties ("Thanks for understanding where we are at with the project - it's scary for us to put the game out there before it's done.") makes all the more sense to me now. Lighting, special effects, shaders…just about anything and everything that comes together to make the game look pretty has been given more love in recent weeks. It's remarkable how much work this team can shove into such a short span of time. Almost absurd. And Reach is looking great as a result."