G4TV.com writes: It's not uncommon to find praise for Uncharted 2: Among Thieves that cites its impressive melding of cinema and gameplay. You truly feel like you're playing an Indiana Jones movie, albeit swapping Harrison Ford for Nathan Drake. Paramount to executing that are the game's detailed cut-scenes. Ironically, however, Naughty Dog creative director Bruce Straley told an audience at the Game Developers Conference this afternoon that cut-scenes are "counter to our medium [games]."
"There is a cost for taking away a player's control," cautioned Straley. "In other words, removing control is counter to our medium. If we all wanted to watch a movie, we'd be in a theater."