MMOHut, "Age of Conan originally launched in May 2008 and boasted a whopping 700,000 subscribers. Each of those subscribers were paying a cool $14.99/mo to play the game, which meant Funcom was making boatloads of money. Let's fast forward to January 2009. The game's once impressive 700,000 subscribers dwindled down to "Below 100,000?. 49 worldwide servers became 18. The game's director Gaute..."