This week at Game Developers Conference, OnLive announced that their cloud-based gaming platform would be arriving on June 17, 2010. The company first unveiled the service last year, sending waves through the industry with their promise of games streaming to any device, running at high-specs, with absolutely no lag. Speaking to an audience of developers and members of the press, the OnLive team talked more about how the system works, how developers can bring their games to the service, and their new software development kit.
Hey gang, It’s been a whirlwind few months here at the Larian castle, attending some of the biggest awards ceremonies in our industry, and we are absolutely humbled by the recognition we’ve received from our players and our peers.
Golf With Your Friends gets better again, with the introduction of a Critical Hit DLC pack and the launch of Speed Golf.
Between its innovative puzzles, impressive presentation, and undefeated vibes, Cocoon needs to be experienced on Xbox Game Pass and beyond.