The President and CEO of Level-5, Akihiro Hino, gives a status update on the development of White Knight Chronicles 2.
Nothing else needs to be said. Oh, maybe allow the user to set the battle speed (ala certain Final Fantasies).
I have a feeling that this isn't going to be a large improvement over the first.
Prettier character models (which they're doing) and a faster battle system would make this game a 9/10 in my books. And GeoNet is a little clunky too; so I'd like to see some improvements there. But you have to give them props for giving you FREE online action in a JRPG. That's a first, really.
and make combat more like that old E3 trailer. That looked AWESOME. And if it means no online, I'd be all for it. A fantastic single player is better than an average single player and decent online. Also, involve your avatar more, make it so that he doesn't look so goddamn ugly compared to in the character creation screen, and let him talk.
The original has gorgeous environments, and the environments here look even better still. Simply stunning.
more quests .. 6 players for quests allow players to fight each other ( not in quests but in separates areas) I want to kick his ass ( kara's brother ) so you'd better give me a better fight than in teh second more classes ( aka more skill trees )
When can we get Dark Cloud 3 in 3D + Move? >:D
but too many discredit it...yes the game has faults, but nothing too glaring... The only thing I would like them to do is fix the menu selection it just seems odd and clunky to me...also add 4 players to the battle field...
So long as: - there's some actual meat in the story. - game mechanics are more "fun." - you designed character is less than a 5th wheel.
They need to update the art style of their in game sprites, and for the love of God get help w/the voices. I luv WKC but they need to move forward witha little better production.
I disagree. Their NPC models are really nice. They just need more lore, and more creatures to identify itself a real world. However, the first is a great first start for the franchise, I haven't hardly even messed with the online and I think over all, WKC is a better game then FF13, but FF13's combat system is really dope. I just didn't like the story at all. But everything else is really dope. @ Gaming sucks now. Dude, this is Level 5's first game out this gen. I think its the best first title attempt by any studio. Kudo's to Level 5. You guys are definitely leaders of the pack by combining the best elements from rpg's adding free online and additions via dlc on the psn. I imagine they got the engine down and now are gonna do something sick with the psmotion. Im sure of it. Level 5 are leaders in the industry.
WKC with motion control?? Yes please!! I want, even if it delays this game even more, lol
I haven't finished the first game yet but I heard it's supposed to have a good cliffhanger ending. Maybe the sequel will be out by the time I finish the first :) I'm Enjoying it a lot more than the reviews led me to believe I would.
Yeah I am enjoying it much more also. I think this game got lambasted cause the media here really were expecting a western rpg or something, which WKC isn't. It more a mmojrpg and it turns people off.
Nice stuff, i think these developers are crazy, i mean where is Dark Cloud 3 ? Why make generic craps when they can maked a real nice game instead Just because every game now HAS to include some generic crap MMO like world and play online ? Does not really
I think you should state that as an opinion. WKC reminds me of Dragon Warrior, mixed with Xenogears + free online = Win for gamers. Go troll on the open forum you stooge.
Ohhhhh noooo, judging by the screens on examiner Macho Man is seeing the exact same game, yeah! Why don't they contemplate and mentalate a new HUD or at least show off someone elbow dropping a degenerate, yeah. Macho Man is looking forward to these nice new armours, just need a few more neon colours in them and some mirror shades, and I'm laughin, YEAH! DIG IT!
IMO, all this game needs is better enemy variety and greater battle difficulty. If that's ALL that is improved in the next WKC, I'll be very pleased. Greater enemy variety and tougher fights would force players to be more strategical and that means greater fun. 12
I loved WKC, and after playing FF13, I know for a fact that WKC>>FF13 in my books, yes the story was average, but the battle system was much better than FFXIII's (which was stupid, did not even feel like an FF game!!). For WKC all they have to do is up the difficulty of the main game, I felt that WKC was far to easy, also please don't take two years to port it this time as I love WKC loads, lol
I actually like the combat system in FF alot better only because it dynamically sets your combos for you. That would be sweet for them to stream line the combat system a bit. Not that its bad, it actually is pretty cool having that much control over your combos, but in FF13 you can do auto and do whatever combo you want.
Can't wait! Loved the first and if the localization is minimal, we could have this by Spring 2011!!
Can some1 tell me if WKC 1 is worthy for the single play alone? how many hours you need just to finish it w/o find/do everything and how many if you maximize everything?
Single player alone? IMO no. The game is easy and not that long you get through it within a week. Now online is a different story that's when it's fun. Speaking of which I need to go bind me some weapons (ahhh sweet ice dragon horns)
NO, actually you should do what I did. I started the single player and Im gonna beat it before I go online so when I do, it feels like a totally different experience.
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