NowGamer: The game's producer has confirmed that the build of Medal Of Honor being shown at GDC is 60 per cent complete, while the lead development platform is, unusually for an Unreal Engine-based shooter, the PlayStation 3...
now that is what i call good news. not to mention real news lol.
Medal Of Honor series started on the psone
Will be expecting results.
they will delivery another great game just like bf:bc 2...almost the same on both consoles
"they will delivery another great game just like bf:bc 2...almost the same on both consoles" ALMOST... :-). Leading platform will look and play better.
Change is coming.. PS3 exclusives are unmatched in visual quality and now the multiplats are being developed on the PS3 as the lead platform and being ported over to the 360. Oh how things can change in a years time.
This IS good news - PS3 to 360 ports are usually pretty good where 360 to PS3 ports have mixed results. Not everyone has a budget to dual-develop on both platforms. This is the next best thing.
this is how it should be, unreal engine works better on the 360, so they should put most of there efforts making sure the ps3 version is up to scratch worked well for arkham asylum
My interest for this game has just risen.
spread the word
Why even put the effort to improve the quality on PS3? EA has to be very careful here. They can not afford to screw up a 360 version of a FPS. 360 is the biggest fan-base for FPS. This is not an area where EA is dominant so they need to steel customers from Halo and COD. I have no problem with them starting on PS3, as long as it does not hurt the quality of 360 games. UT3 started on PS3 but looked and ran better on 360. Oblivion started on 360 but looked and ran better on PS3. There are more examples that show where the game starts is not an indicator of which version will be better. I have no desire to see PS3 guy continue to get screwed over by EA ports. It is not fear to them if it can be avoided. On the flip side, if EA screws up on the 360 version, there will be hell to pay as we are the larger fan-base in the areas where FPS are sold. When the PS2 the larger fan-base, Xbox owners had to put up with a bunch of shyty ports. Now we are the larger base, there is noway we will let that fly this time around.
I think history has shown that they can handle porst to 360 very well. the ports backwards dont work well. SO as long as both consoles get the a working, unbroken game, I'll be happy. I dont care what platform it was developed on. Look at Mw2.. that game was barely 'working' for quite awhile.
Yeah, just like FFXIII I think we can see how this leading on the PS3 does to 360 games. Thanks for the heads up so I can skip this.
It's the same the other way around though, just buy it for the ps3 its not that hard.
Yeah I know crabby, I mean we all know the nasty ports that were Burnout Paradise, Dead Space, Mirror's Edge, DMC4, etc... oh wait.
@Colombian You owned the crab. It's amazing how a single bad example overshadows a lot of good ones. On the other hand is endless the list of horrible PS3 ports from the xbox. BTW, Colombian are you really from over there?
Whole purpose of choosing the PS3 as lead platform is to assure the PS3 version will not end up like another Bayonetta
I don't understand your comment bro. Are you saying your not going to buy the game, because it might be slightly better on one console over the other?
Also crabs I think the crappy level of performance of a few jrpgs (even using UE3) on 360 could be more to blame than it being a PS3to 360 port as usually, as pointed out, this route gives the most even results-come on, you know that! And,FYI, pretty much ALL the supposed "bad PS3 ports" were drastically blown out of proportion. The worst one is easily LP1, then tOB but apart from those, even including Bayonetta(biggest fuss about very little in the history of this subject-just because they found actual differences didn't make it open season for hyperbole! Yeah, it had a bit of slowdown and some load lengh issues but nothing bad and I still chose it on PS3 because my controller preference outweighed the (very) odd slipped frame and a couple of seconds an hours loading time extra!), all have been playable, enjoyable and pretty much had nothing wrong with them that you could see yourself whatsoever and definitely not during gameplay. I'm saying the same is true of FF13-yes it's not as great as the PS3 version but very few would care if it wasn't:a, FF-which is looks heavy or b, if the reaction of the games media wasn't so markedly different to when it happens the other way round. Moast people who only own a 360 will just play it and never think about it once! Bloody LoT and DF have made this generation a pi55ing contest over games which were NEVER going to push either console to it's limits as the take parity as king and have to think of the weaknesses of both and strengths of neither platform(e.G-can't use full BR and can't use too much of 360 GPU/Ram advantage, no?). Seriously, we've gotten so touchy about a bunch of games that never proved anything and now tiny differences denote lazy devs and useless hardware when it's just the rules of this generations multiplatform games at fault AND the way they're sensationalised by sites that NEED to find fault to justify existing. I hate the pair of em, honestly, find something real to write about rather than using effin programs to find screen tear cos you can't even see it with, y'know, eyes. So, GEC, just calm down and be happy your favourite(though i know you also enjoy your PS3 these days)console has had the better of these infinitesimally different ports/multis so far! Honestly, there's nothing that peeves me more than comparison sites making more out of tiny things we can't even see than ANYTHING else in gaming-and I'm a narky old gimmer.
You will obtain a crab soul. And a power that is beyond human imagination
Thats exactly what he's saying...
GiantEnemyCrab...I'm not even quite sure what you are trying to say but development on a console with superior hardware can only help the evolution of video games. Besides it won't effect the 360 version that much because MoH isn't like FF or some other really complex game. It will be another shooter, just like the other 2 dozen we have seen this generation.
There is a HUGE difference between a game being coded for a playstation3 exclusive getting ported to the 360 at the end of the development process and a game initially being lead on the PS3 for multiplatform development from the initial concept of the game. You know this crab... you just can't handle the fact that when a game utilizes the PS3's SPUs and builds it to its potential on the PS3, it will look like blurred "grimy" crap on the 360.
Please, I just gave you an example of a game that is a complete turd on the 360 thanks to being lead developed on the PS3. Not going to spend $60 to find out if or not. I just don't buy multiplats on the PS3, never have and never will.. I will just simply not buy the game then. Even 1 Frame difference is too much for me. @below: Petty because I have built a 360 library and that's how I want it? It has nothing to do with the fact it's Sony, if that's what you are trying to imply.. I just am not going to start a multiplat collection on the PS3, it has not been the main console in my home.
Well thats incredibly petty and frankly not what I'd consider to be the actions of a "gamer".
well start getting used to it then. cause it looks like this will be the norm from here on out..
that sounds like the actions of a crazy person lol damn crab, that is pretty pathetic
GiantEnemyCrab...well then it's settled we'll all enjoy great multiplatform titles on the console of our choice and you can play the same old crap over and over again.
Bea: Settled? You seem to think I was actually looking to decide something or debate? My comment was a statement, not a question to you or any of the people who replied. So yeah, you go do that and just like before you replied I will continue to not give a shat.
Giant Enemy Crab is slain. Finish Him! http://i44.tinypic.com/301j... Skatality!
I don't get people who dont buy a game because its the inferior port if its broken (i.e Bayonetta before sony fixed it) then fine, but if its not, who cares? but fine, your loss =)
GiantEnemyCrab...it's called sarcasm. I was being sarcastic because it is ridiculous that you are unwilling to play any game that was built using the PS3 as the lead platform. You are going to miss out on a bunch of games that are going to be great and will have subtle differences between both versions because of some ridiculous idea that the game being built on the PS3 somehow greatly hinders the 360 experience. There have been plenty of games I have played that were built on the 360 and ported over to the PS3 and are virtually identical.
Crab... I am glad after you got some bubbles back you are showing your true, biased, petty train of thought. You keep playing multi games on your 360. You will miss a lot of games because PS3 is taking the lead development. But in the hypocritical ways you live by... I am willing to bet you are playing BFBC2, right?
@giantenemycrab Funny how that "turd" you call FFXIII is the best looking game on the 360 so far. The fact that it is inferior to the Ps3 version is more a by product of the limitations of the 360 and it's last gen storage medium than the development being led on the Ps3. This is the future. Get used to it.
you would know you have to wait and see which one is better. If you want to declare one inferior right now because of ports like bayonetta or FF13, but dont forget about ghostbusters which led on ps3 too. Im guessing this game will be pretty much the same. If you really care about playing the better version you will either wait till the game is out or get it on PC.
Who the fu*k care if he buys a game or not. Let him rot, let him be pathetic for the rest of this console generation. Move on and enjoy the awesome news!
If He wants to spite himself, let (him?) go right ahead.
better not sh*t PC version EA.
Good news indeed.
I think ive heard off of the psnation podcast that the ps3 was the lead platform for Battlefield 2 console version. If true maybe thats why weve been seeing Multiplat games stepping up graphically.
Its not being built to look better on one console. It is being made to look equal. It can only look as good as its weakest link will allow.
Good to see the PS3 picking up steam.
its all on the wheel...it all goes around....360 was the lead plat..now more and more will be PS3....we are going from bad PS3 ports to not as good as the PS3 ports for the 360
Unreal Engine is still being used? Batman AA looked great for an Unreal game, I just don't get excited when games use this engine anymore....Even if they develop on the PS3 first.
Just because it's UE3 doesnt mean it will look like the majority of UE3 powered games, Gears, Bioshock etc Also the engine has been modified with parts of the Frostbite engine (battlefield), so try and let the tech slip to the back of your mind and just look at the game for what it is I guess.
Cheers Fishy, didn't know that. Should be interesting to see just what they squeeze out of the combination. Be even better to know just what bits of which they're using for the game first I suppose!
No worries. What was interesting though was the developers insinuating the single player would use UE3 and Frostbite for the multiplayer. Which is confusing, because would they be able to maintain the same look/feel between the two? But DICE are handling the MP so perhaps they wanted something familiar to work with.
They gonna have a tough time porting it back to 360.
Why? The 360 clearly has no problems with the UE3.
I hope more developers keep following this trend. Most of the time, games that lead on the PS3 end up with great quality on both systems.
Cant wait for this game, the medal of honor series has always been good now that there making it modern it should be awesome
Well its likely time for a flip over for most companies, they are going to be more ok with making one version a little better if capable, Blu Ray space etc, they did it with Xbox and PS2, Xbox versions because of the hardware and HD, always look cleaner, sharper and music off HD capable, so why not take advantage of extra hardware
Not happening this generation. I can't see it anyway-at least not unless the PS3 starts streaking ahead in sales to the point where offending one consoles market isn't putting off half your total market. Last gen Xbox versions could be allowed to stretch their limbs and flex their muscles because the Xbox was a bit of an irrelevance and the better version wouldn't harm sale of games on either system. that just isn't the case this time round so we aren't seeing either console shine while parity and each console's weaknesses are the kings of multiplat development. Of course, the big white hope in the house is Crysis2 but whether that works out as well as we might hope when it's Cyteks very first console game is open to serious debate. they're bloody good but are they that good first time out on two nwew platforms working on them at the same time as their bread and butter PC version? Even then, there's little talk of them using much of th BR storage capabilities or getting ICE in to maximise cell usage for the PS3 version so God knows if even they're operating under serious handicaps for one or both console versions. Seriously, the obsession with console parity is killing the ambitions at several devs right now. Bank on it. Also their familiarity with 360(basically because it's like a slightly ageing PC and the dev kits are similar to PC-so i'm told by wiser heads than mine anyhoo!)might even favour thatbplatform and mean the biger advantage for Crytek is the familiar Ram set up in the 360.Who knows but I'm still betting on VERY similar even from them.
Completely unacceptable when they did it to the PS3 and it's completely unacceptable to sh*t on the 360 version as well. This is bad news for 360 gamers no matter who tries to spin this as a good thing. It's a great thing for PS3 owners so N4G is in full agreement of course.. The Xbox got shat on last gen thanks to the PS2 gimped hardware but develops didn't give a crap and still lead everything on the PS2. Now Xbox gamers are about to be shat on again just like FFXIII was a giant turd because they are once again choosing to lead on a Sony system. I ask all you people who say "leading on the superior hardware makes it better for the 360" why didn't they do this last gen then???
"Now Xbox gamers are about to be shat on again just like FFXIII was a giant turd because they are once again choosing to lead on a Sony system." i think lack of space was a big issue facing the 360 version of ff13... not to mention originally they were only working on a ps3 version. please name another game that was lead on ps3 and thus looked poor on 360. or is ur point lead platform will always look better, and therefore since it's not leading on ur console of choice for once ur gonna cry about it? this is good news imo cus a lot of the time when the ps3 version is lead both versions turn out great. porting from 360 - ps3 is when developers seem to have problems.
ff will be an anomaly when we look back.. Other games that were lead on the ps3 were much more equal...burnout p for example.
Seems like there has been enough of these type of games. It will probably sell like discounted crack though.
Using PS3 as the lead means that this game should be even more visually impressive then modernwarfare 2, but only time will tell if the game is actually good, or just the same old fps we get year round.
Sonys Re take over is Starting I feel :-)
Looks like it's gonna be better on PS3 now.
This is good for PS3 owners because they will hopefully get an equal version given the UE3's history. I just really hope both Rainbow 6 and Ghost Recon don't go this route. Sad how most developers go all out of the way to really push and find out things with PS3 and here we have 360 not being pushed at all. If anything 360 gamers should be upset because there not going to try and push anything with it's version. All they will do is port it and settle for two games that look exactly alike. Call me out and disagree all you want but I still feel like the PS3 is holding itself back as well as 360.
That won't be a very popular comment here but spot on.
not very popular at all lol.
Nope, I agree. Multiplatform usually means it's playing to neither console's strengths. Just look at games like Alan Wake and Uncharted 2. I doubt they would look that good if they were multiplat.
Lead development on the PS3 is a good thing for titles like this. It results in a pretty much dead on equal experience for all platforms as opposed to the shoddy PS3 ports we used to have in the past. Everyone should get the opportunity to play the games on the platform of their choice :)
I'm waiting for Killzone 3 and maybe Halo:Reach. We're already up to our ears in fps's. If you morons would stop buying every single fps that dropped we might actually get some innovation and freshness in the industry instead of the same game over & over again with a different skin.
It’s alright These days the PS3 is my platform of choice anyway. Especially after Microsoft’s snarky comments about “we don’t need blu-ray” and “if you want blu-ray go buy it your self”. The only reasons I still have a 360 would be Halo: Reach, Fable III and Mass Effect 3.
DELETE HIS NAME. God.
Dead Space, Burnout Paradise, BF: BC 2, Madden '09, Mirror's Edge, ect...I am noticing a pattern here...EA is doing the right thing using the PS3 as the lead platform for their games... This pretty much guarantees that both versions will run well. EA should through in some extra goodies on the blu-ray version and utilize the disc space. It has been said that leading on th PS3 allows for more efficient code...leading to better graphics for both versions when the efficient code is moved to the 360.