Where The Rhythm-Action Genre Can Go Next - IncGamers Column

IncGamers' Tim McDonald muses on the future of the rhythm-action genre, and how it can save itself from freefall due to over-saturation.

From the column: "But as my colleague/arch-nemesis Andy pointed out last week, we're on a bit of a downward spiral. Activision has been shitting out approximately six hundred Hero titles a year, and if you think I'm joking bear in mind that last year saw Guitar Hero 5, Guitar Hero: Van Halen, Guitar Hero: Metallica, Guitar Hero: Smash Hits, Band Hero, and DJ Hero - and those are just the console games, ignoring portable, mobile, and arcade releases. Ludicrous."

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Leord3116d ago

Sometimes quantity works - obviously! :)

Dorjan3116d ago

I've seen some of the attempts at making real guitars into learning tools and although much better than the plastic ones, I still think it'll be impossible to learn that way.

Although getting a note detector (like the vocal one) and making you play the real songs might help and I'll certainly buy a backup band for my fav songs for me to learn and play along with!!

Maticus3116d ago

Nah, I played one of these type of games, not interested in the others now, novelty has worn off.