Xboxist writes:
"Despite the hype surrounding Square Enix's new magnum opus, it isn't all kittens and rainbows in Final Fantasy XIII. Even the most ardent fanboy must admit that the game has some annoying flaws that keep it from being perfect. If you aren't quite ready to accept that the game is less than a masterpiece, perhaps you should check out the extensive list of things we loved about FFXIII. For those of you with cynical hearts and critical eyes, here is our run down of the things that we totally hated in this sorry excuse for an entry in the Final Fantasy series."
- No FF battle tune at the end of the battle
- Not being able to change the characters in your party for AGES
- No proper character level system
- Why the f*** don't you get money from battles anymore???
- Graphics look good on faces, some body parts look horrible for a next gen game e.g. fingers look like they're made out of Jenga blocks at time.
It's still good, much more story focused than other FFs, but it feels completely different to every other FF, I'm kinda disappointed :(. It's still good, at least it is still turn-based, much better than anything else Square Enix has put out so far for next gen systems, but I hope Versus sticks with the standard FF formula.
In the article I'd exchange towns with lacking storyline. Once chars forget there are people being murdered all around and laugh like nothing happened, sometimes chars float off in retrospection like in movies from 70's, throw really lame jokes. Some character development is artificial and hardly believeable. And that's just tip of an iceberg...
i always like ffx because of the towns/story/characters. the amount of information leaked out on this game has changed my mind on buying this ffx13. i am glad i have better ps3 games to tide me over until the next AAA game. i might rent this game somewhere down the line...
Don't take their whole campaign to tarnish the value of XIII seriously. It isn't such a bad game, the cinematics are actually pretty interesting. The level design is very good for a game that is fairly linear. The enemies also shine in this game, which is in part due to the scripting advantages of linear flow.
Personally speaking, I would have enjoyed a little more control over combat and various other areas of the game, but it isn't enough to ruin the experience IMO.
Just go into it thinking it is anything but a Final Fantasy title, and I think the title stands well enough on it's own. The spirit of Final Fantasy has always been about changing up the story/characters/worlds with each iteration, but people refuse to accept the slightest changes to the gameplay. Change isn't always a bad thing.
Again, it's fairly obvious that this game was being ravished publicly by committee. At the end of the day, ask yourself why their review scores still remained fairly high for a game they supposedly all hated. It's a smear campaign, that leads back to the very day that the 360 version was showing cracks.
It shouldn't be enough of a reason to skip a game.
This coming from the same people who flame sequels for not being different enough...
I think Evanna Lynch would've been the perfect person for Vanille's voice.